Primacide
Settler
So I've been trying out different starship load outs and I had to share the first real lemon: lasers.
The tech is ungodly expensive for starts. You will have to sacrifice two early techs for one laser upgrade in the beginning, and the cost quickly scales - much faster than cannons or fighters.
At level 8 lasers with the convergent light wonder (0 penalty for distance with lasers) and level three lasers tech, I was doing a whopping 100-150 damage. I realize the idea is to stand off and shoot, but realistically you have to get close enough to eliminate asteroid interference, which means at some point the enemy is going to get a crack at your ships.
Also, these level 8 lasers were superseded by my little level 3 cannons at seven hexes out. That means that even from a pretty good distance, weak cannons trump VERY good lasers. I sacrificed a lot of other domains in the game to try to get this strategy to work, but the trade off just isn't worth it. My HP and speed were crap, the lasers are heavy, and the damage dealt was meh. I would say that the biggest perk was picking off those annoying fighters from a long way out. However, if that's the best you get, then lasers are a poor investment. You are much better off putting resources into cannons or fighters for offense.
Just my take and an FYI to folks trying the game for the first time. Get your feet wet with something else first and do lasers when you are ready for a challenge.
The tech is ungodly expensive for starts. You will have to sacrifice two early techs for one laser upgrade in the beginning, and the cost quickly scales - much faster than cannons or fighters.
At level 8 lasers with the convergent light wonder (0 penalty for distance with lasers) and level three lasers tech, I was doing a whopping 100-150 damage. I realize the idea is to stand off and shoot, but realistically you have to get close enough to eliminate asteroid interference, which means at some point the enemy is going to get a crack at your ships.
Also, these level 8 lasers were superseded by my little level 3 cannons at seven hexes out. That means that even from a pretty good distance, weak cannons trump VERY good lasers. I sacrificed a lot of other domains in the game to try to get this strategy to work, but the trade off just isn't worth it. My HP and speed were crap, the lasers are heavy, and the damage dealt was meh. I would say that the biggest perk was picking off those annoying fighters from a long way out. However, if that's the best you get, then lasers are a poor investment. You are much better off putting resources into cannons or fighters for offense.
Just my take and an FYI to folks trying the game for the first time. Get your feet wet with something else first and do lasers when you are ready for a challenge.