Dreadmaker
Chieftain
- Joined
- Feb 7, 2008
- Messages
- 5
hey guys.
I play on noble.
I have a pretty consistent problem in the world of civ. 90% of my games happen this way, and I'm looking for a way out. but, first, allow me to tell you my play style, and strategies I tend to use.
out of the gate, my order is : worker, settler, stonehenge. my second city builds worker/oracle, while my first city, done stonehenge, moves on to settler three. then I start with the military, and continue with settlers. my hope through this is that I can gain a large landmass foothold early, and be a powerhouse for production and research later.
this usually works brilliantly, and I tend to get awesome amounts of GPs and culture in the beginning. plus, because of multiple towns, and the research paths I tend to take, I end up in good standing really very quickly, and am usually an early point leader.
my problem is that somewhere in the middle, I'm not quite sure where, I start to fall behind. even with more cities and such, I consistently never get across the ocean first, and I never tend to get important techs, like liberalism, first.
it's most noticable a bit later, though. I celebrate, because I have rifleman now, and cavalry, and planes on the way, but I recon an AI, and I find that they have... infantry?? already? this is what kills me (literally and figuratively), and I really can't understand what's going on.
before you ask, YES, I am controlling my own workers, and I think I'm doing quite a decent job with them. but, therein lies my second question :
I try to focus on economy with my workers... or at least, I am always conscious of it. should I be more aggressive with it? example: let's say there are five river squares in a city's borders. how many should be farms, how many should be cottages, etc.? I think that the worker improvements issue is the biggest problem for me.
I tend to play Qin (ind/fin).
I know this is a long read, but help would be really appreciated. thanks in advance!!
I play on noble.
I have a pretty consistent problem in the world of civ. 90% of my games happen this way, and I'm looking for a way out. but, first, allow me to tell you my play style, and strategies I tend to use.
out of the gate, my order is : worker, settler, stonehenge. my second city builds worker/oracle, while my first city, done stonehenge, moves on to settler three. then I start with the military, and continue with settlers. my hope through this is that I can gain a large landmass foothold early, and be a powerhouse for production and research later.
this usually works brilliantly, and I tend to get awesome amounts of GPs and culture in the beginning. plus, because of multiple towns, and the research paths I tend to take, I end up in good standing really very quickly, and am usually an early point leader.
my problem is that somewhere in the middle, I'm not quite sure where, I start to fall behind. even with more cities and such, I consistently never get across the ocean first, and I never tend to get important techs, like liberalism, first.
it's most noticable a bit later, though. I celebrate, because I have rifleman now, and cavalry, and planes on the way, but I recon an AI, and I find that they have... infantry?? already? this is what kills me (literally and figuratively), and I really can't understand what's going on.
before you ask, YES, I am controlling my own workers, and I think I'm doing quite a decent job with them. but, therein lies my second question :
I try to focus on economy with my workers... or at least, I am always conscious of it. should I be more aggressive with it? example: let's say there are five river squares in a city's borders. how many should be farms, how many should be cottages, etc.? I think that the worker improvements issue is the biggest problem for me.
I tend to play Qin (ind/fin).
I know this is a long read, but help would be really appreciated. thanks in advance!!