TomKQT
Prince
- Joined
- Oct 25, 2010
- Messages
- 525
I've noticed some remarks on the last few pages from people who judge the leaders also by other abilities ("Trajan gives a free route, too", "Comes with a great unique unit" etc.). I personaly was judging the leader abilities 100 % separately, IMHO nothing else should be involved here. We are not ranking the complex combo of leader ability and civilization abilities, that would have to be a separate elimination thread.
Montezuma - Gifts for the Tlatoani [1+1 = 2] I prefer this over Tomyris, because you can quite soon get close to +5 bonus and even against non-wounded units. Plus you can get higher. Yes, it's not easy to have 5 luxury resources in your territory and yes, you will probably get to that quite late when the bonus doesn't matter so much anymore. But I like that Montezuma is also about amenities, you can deal better with war weariness. And this ability also has some effect when not at war, because amenities can be good (bonuses from being happy etc.). Tomyris is only about war (normal or religious).
Qin Shi Huang - The First Emperor [21]
Tomyris - Killer of Cyrus [18-3 = 15] - See the reasoning for Montezuma.
Trajan - Trajan's Column [20]
Montezuma - Gifts for the Tlatoani [1+1 = 2] I prefer this over Tomyris, because you can quite soon get close to +5 bonus and even against non-wounded units. Plus you can get higher. Yes, it's not easy to have 5 luxury resources in your territory and yes, you will probably get to that quite late when the bonus doesn't matter so much anymore. But I like that Montezuma is also about amenities, you can deal better with war weariness. And this ability also has some effect when not at war, because amenities can be good (bonuses from being happy etc.). Tomyris is only about war (normal or religious).
Qin Shi Huang - The First Emperor [21]
Tomyris - Killer of Cyrus [18-3 = 15] - See the reasoning for Montezuma.
Trajan - Trajan's Column [20]
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