• We are currently performing site maintenance, parts of civfanatics are currently offline, but will come back online in the coming days. For more updates please see here.

Leader Traits

I start to negate those that think that +1:commerce: on plots with 2:commerce: as it is in vanilla Warlords is a good thing for financial trait.
This simply makes Colosseus less unique. Also dont forget that coastal cities usually have highest resarch output as well as taxes, giving financial civs more :commerce: stright from begining, you will see Mali, Korea, Vikings England and Incas far too advanced than the rest of the world.
I have tested it my self and AI doesnt seem to use this very well, but I on prince and monarch diffs can build every available wonder, couse AI wont even have a chance of resrching needed technology in time.
 
And my another thing is to change Imperialistic and Expantionist traits.

Imperialistic gives 50% fsater settler production, i say thats not needed (atleast on world map). I think Imperialistic means more conquest than Expanding with settlers. Maybe giving it some military unit production bonus, or xp or "imperialistsic" promotion (+5% strenth +5% city attack +5% city defance) ?

As for Expantionist. +1:speed: to scouts ? What for on World Map. Normally you wont have a chance to build and send scoouts before AI border will block your path (mostly Spain).
+50% worker production, still a bit pointless. Since you can have slaves why do you need many workers ? And why you need many workers when 2 are enough for small eauropean civs ?
 
How about removing leaders with Cultural and Imperialistic(if it wont be changed) traits from World map ? I know that Cathrine is making Germany declare war vs her, becouse she steals Munich teritory.
 
I start to negate those that think that +1:commerce: on plots with 2:commerce: as it is in vanilla Warlords is a good thing for financial trait.
This simply makes Colosseus less unique. Also dont forget that coastal cities usually have highest resarch output as well as taxes, giving financial civs more :commerce: stright from begining, you will see Mali, Korea, Vikings England and Incas far too advanced than the rest of the world.
I have tested it my self and AI doesnt seem to use this very well, but I on prince and monarch diffs can build every available wonder, couse AI wont even have a chance of resrching needed technology in time.

This is ok, and realistic. Most of great civilizations in history was engaged with sea: Phoenicia, Greece, Vikings, England etc, when others were jusr barbarians wandering around. If you want any special balancing, I would increase advantages of agressive trait
 
Can we add a leader to Japan ?

Minamoto no Yoritomo
http://upload.wikimedia.org/wikipedia/commons/7/76/Minamoto_no_Yoritomo.jpg
I prefer this jpg as leader head than a plain reskin (hate them).
He will take Tokugawa's traits (militaristic, protective)

As for Tokugawa, change his traits.
Militaristic or Imperialistic (due to his many generals, that he betrayed when he felt it needed) as for second trait, not protective as he didnt had to protect Japan from foreign invasions. But he created better administation (organized) as well as setup Kagoshima as main trading port, thus attracted many foreign merchants (financial) and set Bushido to a Law, and all that have to follow it must obey, or get persueted and killed (before it was only a shame to break Bushido) and this also gives organized.

And another one
Takauji Ashikaga
He changed samurai class more into artists and people that go after luxuary, so first trait is Cretive.
As for second, he reorganized agriculture, his rules (that was continued by his family) made villages and cities to grow, witch was made by incrasing the number of workers and merchants (organized/finnancial). He also changed smaurai "currency" from rice to coin (after Ashikaga has lost power, it was changed back) this also goes for financial.
http://www.samurai-archives.com/image/takauji.jpg


http://www.geocities.com/nobukaze23/nihon.htm
 
After Gold version is out, I'm going to release my leadermod for it (I'm already running it through betas for personal use, but not posting for download since I'd have to update it often to keep up with beta changes). There, most civs (except Russians, English - they already have 3, and Zulus, Incas and Aztecs, IIRC) get at least one new leader to ultimately cover every possible trait combo. They all have static leaderheads (even the stock ones - since I don't like Firaxis cartoon-style leaderheads), and Japan is getting two more leaders, though not the ones you listed - Oda Nobunaga and Mutsuhito.
 
Oda Nobunaga
I would not place him as leader as he was only a daimyo (he was not selected as shogun, nor given such title). He murdered his enemies and sacked the buddist monastary along with oppsiong monks. Conquared Kyoto and set campaign to Korea where he commited seppuku(before began campaing to Korea) after Mitsuhide Akechi has betrayed him. His "rule" or "campaign" started in 1573 and ended i 1582, so i dont think he deserves to be a leader.

Hideyoshi Toyotomi would be faster made leader. He was general of Oda's army and claimed his place after his death. He didnt made any campaign eept still trying to unificade Japan. His rule was mostly made on loyalty. He was great tactician and strategiest. He disarmed peasants and made only samurai class allowed to have weapons. Also he brough up caste system, from now onwards all Bushi's (warriors) must decide eighther to declare them selves as samurais and live with Bushido or normal inhabitans, sublings of samurais. Later he tried to conquer Korea in 1592 and 1597. He died in 1598. So he ruled from 1582 to 1598 (longer than Oda...).

As for Mutsuhido. He barelly changed Japan into England, dont you know ? His reforms of Japan to make it equal in other European countries, made him to not only destroy shogunate, but also take out samurai class. In 1872 he took down samuri class, but no long after that, in Tokugawa's family temple Kan'ei-ji(todays Tokyo park Ueno) two tousand of shogunate ers to die in last battle. They killed hundreds of defenders and razed many buildings, after they got defeated their bodies were left lying without burrial. Over 10 days later Meiji ordered to set their sould free (by burning rotten bodies). Today Kan'ei-ji is a big temple with over 100 buildings inside temple walls.

Know that he organized and industriated Japan, but he was very close of lossing Japan to domeistic, cultural and diplomatic defeat by european nations, he even wanted to change language! Close story was shown in "Last Samurai" movie, but it was more Holywood than history.
 
Oda Nobunaga
I would not place him as leader as he was only a daimyo (he was not selected as shogun, nor given such title). He murdered his enemies and sacked the buddist monastary along with oppsiong monks. Conquared Kyoto and set campaign to Korea where he commited seppuku(before began campaing to Korea) after Mitsuhide Akechi has betrayed him. His "rule" or "campaign" started in 1573 and ended i 1582, so i dont think he deserves to be a leader.

Hideyoshi Toyotomi would be faster made leader. He was general of Oda's army and claimed his place after his death. He didnt made any campaign eept still trying to unificade Japan. His rule was mostly made on loyalty. He was great tactician and strategiest. He disarmed peasants and made only samurai class allowed to have weapons. Also he brough up caste system, from now onwards all Bushi's (warriors) must decide eighther to declare them selves as samurais and live with Bushido or normal inhabitans, sublings of samurais. Later he tried to conquer Korea in 1592 and 1597. He died in 1598. So he ruled from 1582 to 1598 (longer than Oda...).

Makes sense. I was choosing between the two, and I could still recosider.

As for Mutsuhido. He barelly changed Japan into England, dont you know ? His reforms of Japan to make it equal in other European countries, made him to not only destroy shogunate, but also take out samurai class. In 1872 he took down samuri class, but no long after that, in Tokugawa's family temple Kan'ei-ji(todays Tokyo park Ueno) two tousand of shogunate ers to die in last battle. They killed hundreds of defenders and razed many buildings, after they got defeated their bodies were left lying without burrial. Over 10 days later Meiji ordered to set their sould free (by burning rotten bodies). Today Kan'ei-ji is a big temple with over 100 buildings inside temple walls.

Know that he organized and industriated Japan, but he was very close of lossing Japan to domeistic, cultural and diplomatic defeat by european nations, he even wanted to change language! Close story was shown in "Last Samurai" movie, but it was more Holywood than history.

He led a backwater feudal state to become a fully industrialized world power in mere decades, a feat unmatched in history. Do you think a pre-Meiji Japan could have won a war with Russia in 1905? There wouldn't even be a war, swords and sail ships are nothing against rifles and armored ironclads. If not for Meiji, Japan would become a colony of some Western power (England, France, Russia, USA). He did a brilliant thing destroying the power of samurai, as those guys did much more harm to the country than help. All in all, he might have been the greatest ruler Japan ever had.
 
Meiji - yes he made thing great, but im just to nota that His rule was not so easy, and he did made a lot of mistakes. By taking down samurai class he made a war with the ones that liked shogunate. Early on its more his advisors to lead him, not him. He was a weak emperor. Onlya fter the Kan'ei-ji rebelion he decided to take voice. He than dismissed many of his former ministers advisors and cancellors and replaced them with ex-samurais that still did follow Bushido. Ex-samurais showed up much more loyal and trust worthy than "greedy" ministers, who were mostly merchants and cared for wealth not Nihon.
Also in his early years many foreigners in Japan had title of ministers. Long later, when Japan inhabitans learned to use industrial technology (steam engine, printing, gunfire etc) Meiji has dismissed foreigners in political and economical structures. Also he broke treaties signed by his ex-ministers, becouse that treaties were hurting Japan. He also wanted to take down shoguns treaties with foreign countries, but that worked out in late 90's of XIX after dismising many high in command.
The fact that some ex-samurais that were near Meiji has decied to learn new thing (even when this means breaking Bushido) only to "serve" his majesty better, as even with no title, some felt them selves as samurai.

So for me was was close to Ieyasu Tokugawa, signing friendshit and breaking it when it was worthy no more. Reorganizing, and industriating country.
 
Meiji - yes he made thing great, but im just to nota that His rule was not so easy, and he did made a lot of mistakes. By taking down samurai class he made a war with the ones that liked shogunate. Early on its more his advisors to lead him, not him. He was a weak emperor. Onlya fter the Kan'ei-ji rebelion he decided to take voice. He than dismissed many of his former ministers advisors and cancellors and replaced them with ex-samurais that still did follow Bushido. Ex-samurais showed up much more loyal and trust worthy than "greedy" ministers, who were mostly merchants and cared for wealth not Nihon.
Also in his early years many foreigners in Japan had title of ministers. Long later, when Japan inhabitans learned to use industrial technology (steam engine, printing, gunfire etc) Meiji has dismissed almost all foreigners in political and economical structures(nearly 2000 people). Also he broke treaties signed by his ex-ministers, becouse that treaties were hurting Japan. He also wanted to take down shoguns treaties with foreign countries, but that worked out in late 90's of XIX after dismising many high in command.
The fact that some ex-samurais that were near Meiji has decied to learn new thing (even when this means breaking Bushido) only to "serve" his majesty better, as even with no title, some felt them selves as samurai.

So for me was was close to Ieyasu Tokugawa, signing friendshit and breaking it when it was worthy no more. Reorganizing, and industriating country.

In 1894-1895 war with China won by Japan showed that Japanese know how to use new weapons and rized their status in Europe.
thw war betwean Japan and Russia took in 1904-1906. Forgot the name of port Japan took...
In 1910 Japan set up untimatum to Korea, and occupied them till II World War. Thats when Koreans adopted Kyokushin Karate and modified it to create Taekwondo.

Meiji died in 1912 (actually Born as Meiji is his name after detah ;))
 
Traditional japanese music.
Bamboo flute
some viola or somethuing simmilar in back groun
japanese drums
japanese guitar thingy

Shakuhachi is from i heared a known fluet player.
Koto heared hes a drummer, but dont know.
 
And my another thing is to change Imperialistic and Expantionist traits.

Imperialistic gives 50% fsater settler production, i say thats not needed (atleast on world map). I think Imperialistic means more conquest than Expanding with settlers. Maybe giving it some military unit production bonus, or xp or "imperialistsic" promotion (+5% strenth +5% city attack +5% city defance) ?

As for Expantionist. +1:speed: to scouts ? What for on World Map. Normally you wont have a chance to build and send scoouts before AI border will block your path (mostly Spain).
+50% worker production, still a bit pointless. Since you can have slaves why do you need many workers ? And why you need many workers when 2 are enough for small eauropean civs ?

Depends on how you define Imperialistic doesn't it?

I mean, the British Empire was built primarily on trade, not on military strength (although obviously the Royal Navy allowed security for that trade). Likewise if today there can be considered to be an "American Empire", it's a cultural empire, not a military one (Although certainly their military resources are immensed, it's likewise no secret that those resources are currently extremely stretched).

Even older Empires like the Romans had to depend equally heavily on taxes and the economics of empire rather than the purely military side of it... just a thought anyway... :)

If I was going to edit Imperialistic as a trait, I'd maybe suggest the granting of additional trade routes per city or an additional cultural boost of some kind.
 
Maybe.
But British, their empire was trade ? What about natives, slaves etc. Havent they conqered them ?
America, havent Washington Conquered British colonies ?

But trade and cultural bonus - this will take some time ballancing it.
 
How about, as a slight "bump" for Imperialistic, make it so that they don't have any turns of unrest when conquering a city? Perhaps also a faster rate of cultural assimilation?
 
@ bovinespy

Yes i tought about that, maybe also some +1:culture: for borders to expand.

And i also tought of draft action. 1(warrior or archery unit with no xp) per turn requires 4 pop city. Does not stack with Nationhood/police state (if they have draft)
 
Back
Top Bottom