Magnifficus
Chieftain
Hi I'm actually trying out this MOD.
One thing I've just realized is: one food less arrives my city's then expected.
Example: I've just founded my first city. The tile my city is founded on grants me 2 food. The tile my population is working on grants me 2 food too. But only 3 food arrive in my capital and of these 2 are consumed (Population = 1). Therefore each round only one food is stored.
I also checked whether it does also happen if I found another city and it does.
I've tryed out different civ's: Khazad, Bannor and Calabim. But this effect appeared each time.
Additionally I checked via WB, whether it does also affect the Ai and it does.
Are I'am misssing something, is it a bug or a feature?
One thing I've just realized is: one food less arrives my city's then expected.
Example: I've just founded my first city. The tile my city is founded on grants me 2 food. The tile my population is working on grants me 2 food too. But only 3 food arrive in my capital and of these 2 are consumed (Population = 1). Therefore each round only one food is stored.
I also checked whether it does also happen if I found another city and it does.
I've tryed out different civ's: Khazad, Bannor and Calabim. But this effect appeared each time.
Additionally I checked via WB, whether it does also affect the Ai and it does.
Are I'am misssing something, is it a bug or a feature?