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Less Food in City's

Magnifficus

Chieftain
Joined
Oct 26, 2007
Messages
27
Location
Germany
Hi I'm actually trying out this MOD.

One thing I've just realized is: one food less arrives my city's then expected.

Example: I've just founded my first city. The tile my city is founded on grants me 2 food. The tile my population is working on grants me 2 food too. But only 3 food arrive in my capital and of these 2 are consumed (Population = 1). Therefore each round only one food is stored.

I also checked whether it does also happen if I found another city and it does.
I've tryed out different civ's: Khazad, Bannor and Calabim. But this effect appeared each time.
Additionally I checked via WB, whether it does also affect the Ai and it does.

Are I'am misssing something, is it a bug or a feature?
 
You get less food cause of the 'Decentralization' civic. Rounding makes that kinda annoying.
 
to be entirely correct. Agrariaism (or however its spelled!) gives you a 10% bonus. So you loose the -10% from decentralisation and gain +10% from Agria for a total of 20% difference. In practice this will mean that every city has 1 food extra then which it produces which allows it to grow quite rapidly.

Later on a civic like foreign trade is also a very good pick. No food modifiers but just plain old money :)
 
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