@MCHunter I really like those ideas. It would carry the game into the early to mid twentieth century, ending things right as they developed in a modern world. Instead of pure victory condition, what about changing those to stop conditions. Full Cold War: There are enough nukes in enough nations to hit every town/city once and every metro twice in all late-industrial to modern era civ. Bonus points are awarded based on your nuclear advantage. Advanced Democracy: Once this, or the socialist version, emerges the game is effectively over for you. Now you get bonus points for having lead your people to greatness.