TheLastOne36
Deity
- Joined
- Jan 17, 2007
- Messages
- 14,045
Exactly what the title says. We got to new monument replacements in BTS, and let's discuss them.
Regular monument
:
+1 Culture
Obsolete with Astronomy
Obelisk:
Egyptian replacement for Monument.
+1 Culture
Can turn two citizens into Priests
Stele:
Ethiopian replacement for Monument.
+1 Culture
+25% Culture
Totem Pole:
Native American replacement for monument.
+1 Culture
All new Archery units are granted +3 exp
-------------------
I think this is tough. With the Ankor Wat in your hands, the Monument's 2 extra priest can be excellent.
Stele's are excelent for getting rid of other civs culture in your cities. When i play ethiopia, it's very nice to have for the newly captured cities.
And finally the Totem pole.
+3 Exp WITH being Protective? Sounds Delicious. I ain't thinking about Archers in particular, I'm thinking about how good the Crossbows and infantry will be
For unrestricted leaders, Thing about this:
Tokugawa of Native America
Tokugawa: Agg/Pro
Free Combat I promotion of melee and gunpowder units.
Double production speed of Barracks and Drydock.
Archery and Gunpowder units receive Drill I and City Garrison I automatically
Double production speed of Walls and Castle
All new Archery units are granted +3 exp
New land units receive +4 experience points with Barracks
Think of the Possibilities!![Drool :drool: :drool:](/images/smilies/drool.gif)
Free Combat I
+7 Experience
Drill I
City Garrison I
For all new Archery units!!!![Drool :drool: :drool:](/images/smilies/drool.gif)
And we can't forget the Crossbows effects as well:
1 first strike
+50% vs. Melee Units
And:
Double Production speed of Walls and Castle
Double Production Speed of Barracks and Drydocks
![Drool :drool: :drool:](/images/smilies/drool.gif)
The ultimate War Mongering Civ!!!!![Drool :drool: :drool:](/images/smilies/drool.gif)
so i vote the totem pole the best monument of the three.
Regular monument
![Big Grin :D :D](/data/assets/smilies/biggrin.gif)
+1 Culture
Obsolete with Astronomy
Obelisk:
Egyptian replacement for Monument.
+1 Culture
Can turn two citizens into Priests
Stele:
Ethiopian replacement for Monument.
+1 Culture
+25% Culture
Totem Pole:
Native American replacement for monument.
+1 Culture
All new Archery units are granted +3 exp
-------------------
I think this is tough. With the Ankor Wat in your hands, the Monument's 2 extra priest can be excellent.
Stele's are excelent for getting rid of other civs culture in your cities. When i play ethiopia, it's very nice to have for the newly captured cities.
And finally the Totem pole.
+3 Exp WITH being Protective? Sounds Delicious. I ain't thinking about Archers in particular, I'm thinking about how good the Crossbows and infantry will be
![Drool :drool: :drool:](/images/smilies/drool.gif)
For unrestricted leaders, Thing about this:
Tokugawa of Native America
Tokugawa: Agg/Pro
Free Combat I promotion of melee and gunpowder units.
Double production speed of Barracks and Drydock.
Archery and Gunpowder units receive Drill I and City Garrison I automatically
Double production speed of Walls and Castle
All new Archery units are granted +3 exp
New land units receive +4 experience points with Barracks
Think of the Possibilities!
![Drool :drool: :drool:](/images/smilies/drool.gif)
Free Combat I
+7 Experience
Drill I
City Garrison I
For all new Archery units!!!
![Drool :drool: :drool:](/images/smilies/drool.gif)
And we can't forget the Crossbows effects as well:
1 first strike
+50% vs. Melee Units
And:
Double Production speed of Walls and Castle
Double Production Speed of Barracks and Drydocks
![Drool :drool: :drool:](/images/smilies/drool.gif)
The ultimate War Mongering Civ!!!!
![Drool :drool: :drool:](/images/smilies/drool.gif)
so i vote the totem pole the best monument of the three.