Lets set up a PBEM!

If it is possible, i whould play Japan, because in the german PBEM i play also Japan and in this case the "strategical planning phase":) will be not so time intensiv for me, if i play the same part in both games.

Ace and Kai could you live with this? If not i play the Brits also, but my turntime could be very slow, in the beginning then.

To the seetings. Tech trade should be allowed if the civ has researched by it self.

Why do we have to have two separate game, one in German and one in English? I reckon the more players the better! I know there is a language problem, but it should not matter that much if you put the non English speakers and non German speakers on the opposing side.
 
Becuase in the german games we have 6 players already one of them being significantly opposed to more players (I can't participate in the german game due to that).
 
Who do we have here?
Genghis Kai
Ace of Spades (unavailable for 4 weeks after a few days)
Bastian-Bux
borgg (unavailable in mid Aug)
Fandazma
joshua (computer down)

We really only have 3 that can commit for the next month. At the moment, doesn't seems like we have enough for a good game.

Can you try asking the German group to start again with the new version? I feel quite disappointed. I created the scenario for them and they don't want to include me :sad:?
 
Kai, its not the matter they dont want you especcialy. They simply dont like PBEM with more than 5-6 players, due turncycle will be very long than. Thats the only reason. A Pittbos setup could fix that problem. On the german board there is a pitboss server with 11 running games. Maybe we should ask there if we can add one more game...
 
Kai, its not the matter they dont want you especcialy. They simply dont like PBEM with more than 5-6 players, due turncycle will be very long than. Thats the only reason. A Pittbos setup could fix that problem. On the german board there is a pitboss server with 11 running games. Maybe we should ask there if we can add one more game...

Pitboss is good I suppose, but the important thing here is to get enough people to play!

I am getting a bit frustrated with the situation. I start to feel it is not worthwhile for me to spend any more time in making mods for other people.
 
Kai, as borgg already said: its not against you (in the first instance I'm the one that was "kicked" out of that game due to that limitation). And I'm already trying to get a second game running over there. Pitboss would be another possibility, then we could even an 8 player game.

Btw. don't waste time adapting your new map to fit a pbem I already did that, though would ask you to check it. ^^ It should be in your mail by now.

I did use the following civ order:

0 Germany
1 Italy
2 Hungary
3 Japan
4 Manchuria
5 Thailand
6 Spain
7 Portugal
8 Sweden
9 Finland
10 France
11 Netherlands
12 Norway
13 Greece
14 Great Britain
15 India
16 Australia
17 New Zealand
18 Canada
19 South Africa
20 Egypt
21 Turkey
22 Arabia
23 Iraq
24 Iran
25 China
26 Russia
27 Mongolia
28 America
29 Mexico
30 Colombia
31 Peru
32 Brazil
33 Argentina
34 Chile


Reason for this order: it allows between 4 and 8 teams:

4 teams:

Axis
Allies
Russia
USA

8 teams:

european Axis
asian Axis
non-british Allies
Commonwealth
muslim world
Comintern
USA
south america
 
Who do we have here?
Can you try asking the German group to start again with the new version? I feel quite disappointed. I created the scenario for them and they don't want to include me :sad:?

I can understand your position. I must eventually explain things. I read a note from Bastian in tha german forum and came here to look. I am very impressed by the scenario, you have made, but i missunderstood, that you are full at that moment.

So to satisfy me need to play this awesome thing i go strait to the german forum and post there a announcement to open a PREM with 5 Players (like you here).

In one day 7 players want to join, so Bastian leave freely and we raised up to 6 Players insted of 5.

After that i get a massege from Bastian, that here also a slot is free and, naturlemente, i joined.

So, Kai, i am very sorry. It was never my opinion to exclude you, never! I expected that you are involved here and that you anyway not start to play in an german PBEM.

But if a im wrong and you would a am very sure, that Bastian can made a second german PBEM to run (Germans are strategic freaks :)) and u can try your wonderfull scenario by your self with happy people that loved it to!!! no matter that u dont understand them :), wipe them out hehe
 
I can understand your position. I must eventually explain things. I read a note from Bastian in tha german forum and came here to look. I am very impressed by the scenario, you have made, but i missunderstood, that you are full at that moment.

So to satisfy me need to play this awesome thing i go strait to the german forum and post there a announcement to open a PREM with 5 Players (like you here).

In one day 7 players want to join, so Bastian leave freely and we raised up to 6 Players insted of 5.

After that i get a massege from Bastian, that here also a slot is free and, naturlemente, i joined.

So, Kai, i am very sorry. It was never my opinion to exclude you, never! I expected that you are involved here and that you anyway not start to play in an german PBEM.

But if a im wrong and you would a am very sure, that Bastian can made a second german PBEM to run (Germans are strategic freaks :)) and u can try your wonderfull scenario by your self with happy people that loved it to!!! no matter that u dont understand them :), wipe them out hehe

OK, never mind. Thank's for explaining.

But I suppose you are still in our PBEM game? I am playing my first turn on v1.3 and will soon pass it to the second person.
 
Too bad, I cannot open the save game - apparently the assets seem to be different. I used the GEM 5.2 you sent yesterday... :-(

I will try to find out if that can be circumvented... but I fear that is not possible.

Best Regards,
Ace
 
Very strange... you know I can open the old saved game from the last PBEM. That one does work. But not the new one.

And I just reinstalled GEM to make absolutely sure there can be no problem with assets... the only other thing I can imagine to mess with assets (but not in the mod folder) is BlueMarble... did you have it active when creating the saved game? I will try to disable it and see if I can load the saved game then.

Very mysterious...

Best Regards,
Martin
 
Even when I disabled custom assets entirely it still did not work. Did you do anything different this game, Kai? I had no problems at all loading the game last time :-(

Sorry, but as it seems I cannot continue the game this way. Is this the "Lock Modified Assets" setting? I tried to experiment with the possible settings for a multiplayer game, but I was unable to reproduce the effect.

Best Regards,
Martin
 
Even when I disabled custom assets entirely it still did not work. Did you do anything different this game, Kai? I had no problems at all loading the game last time :-(

Sorry, but as it seems I cannot continue the game this way. Is this the "Lock Modified Assets" setting? I tried to experiment with the possible settings for a multiplayer game, but I was unable to reproduce the effect.

Best Regards,
Martin

Sorry to hear :(

I just send you again GEM v5.2, a zip of the mod I played the game last night, in case I have changed anything previously that I am unaware of.
 
Just to make sure we are running on the same thing:

I have installed, BTS, patched to 3.1.7, then load GEM v5.2. That's it.

I do have Blue Marble installed too, but it never was a problem in our previous game.
 
Just also to confirm: I never officially installed Better AI and the unofficial patch of BTS. These have be assumed to be included in the dll you supplied to me. I do have merged the few XML and Text files that you mentioned into GEM. So basically, the file I've sent should include all of those already and you don't need to install anything else yourself related to Better AI and unoffical patch of BTS.
 
what is the 'Lock Modified Assets' setting? Is this a setting for custom scenario when i start the PBEM game? I don't remember I have checked that when i start the game. There should be no different in the game setting for this game as compare to the last one I started.
 
The new GEM 5.2 you sent me has 25 MB as opposed to 33 MB with the old GEM 5.2 (EDIT: that's only due to the old versions of the scenarios in the PrivateMaps folder being included. Assets are unchanged.)

However, I still cannot load the savegame. The same error persists.

The "lock modified assets" setting is a setting (usually for single player games only, it says so in the description) to prevent the saved games to be loaded on computers with different asset files... that is, if I started a game on GEM 5.1, and wanted to continue on 5.2, it would not work - since the files have changed.

Unless this setting is checked, there is no such prevention - for all I know of, this is also true for multiplayer games. So you could theoretically continue a GEM 5.1 game in GEM 5.2, or even on your own copy of GEM.

The problem is that it could be used for cheating... I believe you could mod bombers to have a range of 500, load the game, bomb your enemies, half a globe away, save, and send it to the next person, who will have the normal range for his planes (unless he changed it, too).

Therefore, in theory, the locked assets would be a good thing, as they would prevent people from being able to do such that. However, there seem to be issues... even using the exact same files that you sent me (your mod folder), I cannot load the saved game. I am not sure if it is due to thjis option having been checked... probably you can load the saved game yourself, and see if it is checked (under settings).

If you did not check it, I really have no idea what could cause such a behaviour of the saved game. I am afraid that if the cause of me not being able to load the game, you would probably have to take your turn again (I know that this is annoying as Germany, since it takes much longer than e.g. Japan).

Maybe (for testing purpuoses) you should disable custom assets in the GEM Mod ini file. I could also try to create a saved game with my copy of GEM and send it to you, to see if you can load it in return, or if the error is mutual.

Best Regards,
Martin
 
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