Hey guys,
I've got this post on Reddit about the current state of multiplayer - trying to drive traffic so we can get Firaxis to check this out.
https://www.reddit.com/r/civbeyonde...k_its_time_we_talk_about_how_bad_multiplayer/
Reposting it here so you can see...
After 50+ hours of playing with Filthy, Arvius, and other top Twitch players, I think it's time I try and get something read by Firaxis. Fundamentally this is just a broken, very unbalanced game. I'm beginning to wonder if the multiplayer was even run by QA. This list could go on forever, but I'll kind of list the main reasons that it's unplayable.
It's entertaining to sometimes play a completely random and unbalanced game but man, some of this is just incredibly off. The Twitch community is already going back to Brave New World... don't get me started on bison (which are deer, with no granary upgrade) and cocoa (which is citrus, with no sun god upgrade).
I'd be willing to talk to anyone from Firaxis about game design
I've got this post on Reddit about the current state of multiplayer - trying to drive traffic so we can get Firaxis to check this out.
https://www.reddit.com/r/civbeyonde...k_its_time_we_talk_about_how_bad_multiplayer/
Reposting it here so you can see...
After 50+ hours of playing with Filthy, Arvius, and other top Twitch players, I think it's time I try and get something read by Firaxis. Fundamentally this is just a broken, very unbalanced game. I'm beginning to wonder if the multiplayer was even run by QA. This list could go on forever, but I'll kind of list the main reasons that it's unplayable.
- Resyncs/reloads can lose you techs, wonders, and affinity points. Best game yet? Someone lost their Spy Academy and couldn't build another, so he had no more spies for the rest of the game. Each reload is rolling the dice to see who loses what.
- Map scripts are terrible. Five people placed together, with one person having the entire map... or how about all alien nests around one player.
- Stations are the ultimate troll - about to plant there? Nope, sorry, you have to suddenly get units to try and remove it before you can plant. Even better is you can "stall" by waiting your turn out every turn so you never have to choose the station so you can actually get your cities down.
- Spies are completely borked. Whoever settles first, can spy on everyone's capital. Whoever settles last, can't spy on anyone. I've attacked cities and I cannot spy them.
- Intrigue is also hilariously abusable by spamming "establish network", then swapping spies between ciites.... you can get to the point of nuking someone incredibly early.
- Affinity ruins are basically game breaking - you get none and your neighbor gets 2-3, your units are suddenly one-shot by his and there's nothing you can do about it since you have the same techs.
- Contact victory is incredibly broken because of how random it is. Winning under turn 75 by a dice roll is just bad.
- Let's not get started on how trade routes are incredibly strong and basically ICS is really the only way to play - the only thing stopping you is your willpower to deal with a multitude of options every turn. The turn timer can get to 8+ minutes... guess they want you to build more cities.
- Tectonic scanners and artists are basically the best options, to the point where our group has banned scanners and everyone still goes artists. Starting with the ability to build Solomon's Mine in your city on turn 1 with a worker? Policies are so incredibly strong that artists/health has no competition from any other choice.
- Did you just find a derelict settlement ruin? Set all your cities to culture and finish it, since it gives you 4x the culture you're making at that moment. Reset all your cities and bask in your crazy +culture ruin. Why can we turn off resource pods in multiplayer and not these incredibly broken expeditions?
- Did you just get a building quest for the algae building? Guess you're screwed, your city isn't anywhere near water.
It's entertaining to sometimes play a completely random and unbalanced game but man, some of this is just incredibly off. The Twitch community is already going back to Brave New World... don't get me started on bison (which are deer, with no granary upgrade) and cocoa (which is citrus, with no sun god upgrade).
I'd be willing to talk to anyone from Firaxis about game design