KlHannibal2
Prince
- Joined
- Aug 12, 2021
- Messages
- 419
So Multiplayer using this method works well? If so I'd be up for it.
Can we have a video of this plz?
So Multiplayer using this method works well? If so I'd be up for it.
I don't know what you mean. People might leave, but, the game does say you win at the end.The one big thing for me would be stability-being able to see a conclusion to the game(not necessarily a victory, moreso that everyone agrees that somebody won).
I think it's not a matter of random fairness, but stratified fairness. If people think that different civs are more powerful than others by quite a lot, we would do some kind of lottery within that tier.I'd also really like to be able to choose which civ I play as-but I'm ok if most of us want to get a random assigned civ.
A video of the game, with mod, being played in synchronous multiplayer? I suppose one would go to the modpack subforum for a tech demo, for that. As mentioned, playing in multiplayer normal mode requires using a modpack for VP. The non-modularity is another reason I don't like it, as I do keep up with BNW games that I have to restore the environment for, in that case.Can we have a video of this plz?
I don't know what you mean. People might leave, but, the game does say you win at the end.
But as I understand, the design goal is total balance and people perceive that to be generally true even if there's discussions of how to get closer to the goal, every update season.
While the idea is to balance civs I think most people would agree there is a pretty big gap between good and bad civs.
Netherland is going to be very swingy, if no one trades their ability is bad but people on the other side of the map probably will take good trade deals and turbo charge them.
To prove a point I may pick Nederlands.
I wouldn't rank any of the civs you've picked as very top tier.
If we do use bans, I know the civ I would pick.
Venice is stripped outright.
We have to come up with something to play the game, before elaborating exactly our entire philosophies