Bee7
Chieftain
- Joined
- Aug 31, 2017
- Messages
- 29
The game mechanics around liberating city states are very strange. If you liberate a city state, it becomes your ally - but all of your troops are kicked out of its borders. Not only that, but the CS now no longer behaves like a CS, and it will flip to the whichever side exerts the greatest loyalty pressure on it.
The positive side is that you can have your cake and eat it - you can liberate the CS, wait for it to flip, and then recapture it, which I am sure wasn't a feature prior to RS. The negative side is that if you liberate a CS within enemy territory, the mechanic that kicks all your troops out neatly spreads them all over the place, which can be inconvenient, if not disastrous, when they end up sandwiched between enemy cities and encampments.
I am sure that this is new behaviour - can anyone confirm it?
The positive side is that you can have your cake and eat it - you can liberate the CS, wait for it to flip, and then recapture it, which I am sure wasn't a feature prior to RS. The negative side is that if you liberate a CS within enemy territory, the mechanic that kicks all your troops out neatly spreads them all over the place, which can be inconvenient, if not disastrous, when they end up sandwiched between enemy cities and encampments.
I am sure that this is new behaviour - can anyone confirm it?