Trev
Prince
Tactics in individual battles are nearly impossible to simulate in civ type games, unless there is a switch to special combat screen for each and every combat, where players can individually position and move each member of the army. This however would be far too time consuming for a game with the multitude of combat situations such as there are in civ games, so there will always be a need for a combat calculator such as is used in the civ games. But as there is a desire to limit stacks, this is best done either by bombard units damaging a percentage of units in stacks, so in large stacks more than one unit is damaged, or in defensive battles, a loss would result in a small but significant percentage of units in a stack being destroyed rather than just one, this would cause the stackers to seriously question the advisability of using large stacks in most circumstances