Little questions & answers thread

Is there an ETA or educated guess on the next patch? June is approaching, and for the last patches, the announced some features a week or so before the patch dropped. Are we looking at end of June or is there a chance that the patch will drop earlier?
They said they would be silent for May… so
1. likely early June they will announce their plans
2. likely that would include a patch in mid or late June (as they are ramping up to release the RtR DLC at the end of summer)
 
Are Naval Commanders supposed to be able to pillage two tiles in one turn? Mine just did. The Commander does not have Assault so no, the extra pillage was not the ship he unloaded that turn.

 
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Are Naval Commanders supposed to be able to pillage two tiles in one turn? Mine just did. The Commander does not have Assault so no, the extra pillage was not the ship he unloaded that turn.


I can't tell, what civ are you? Are you a civ or have a policy that says pillaging only costs 1 movement?
 
Just about opposite: I have played Revolutionary Nappy several times, but only seen him as an opponent about twice in over 100 games started.

Somewhat off-topic, but I recently tried to play Revolutionary Napoleon on deity with the goal of farming culture from hostile CS or early war. At higher difficulties the AI spams a LOT of units, yet the yields from the unique ability seemed a bit underwhelming. It doesn't help that it's 50% of the melee combat strength, so the amount you get from ranged units is really too low.
 
Are Naval Commanders supposed to be able to pillage two tiles in one turn? Mine just did. The Commander does not have Assault so no, the extra pillage was not the ship he unloaded that turn.


The first pillage correctly took 3 movement points, can you use coastal raid with only 2 points left?
 
The first pillage correctly took 3 movement points, can you use coastal raid with only 2 points left?
Are we sure we're not counting the reduction in movement (-2) from deploying the last ship he was holding?

What i mean is; a naval Commander with units in its has 5 movement and a Naval Commander w/o units only has 3.

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However; That still begs the question, should a Commander (with full movement) be able to pillage twice?
 
I saw in the video at some point the commander was 5/3, not sure if that's a bug.

But yes you can pillage twice, I just found out recently with a Mongol Noyan (6 movement packed and promoted) pillaging both buildings in a district on the same turn.
 
I've seen the narrative event that seems to be in Morse Code, dots and dashes. I'm tempted to screen shot it and then decode it, but I wanted to ask first if anyone else has already done this. One can choose two options, both with Morse Code in them. I didn't pay close attention to the impact on my yields, based on my choice.

Anything to share?
 
I've seen the narrative event that seems to be in Morse Code, dots and dashes. I'm tempted to screen shot it and then decode it, but I wanted to ask first if anyone else has already done this. One can choose two options, both with Morse Code in them. I didn't pay close attention to the impact on my yields, based on my choice.

Anything to share?
Check out this link, its very interesting and informative.

 
When i go to my profile theres a tab for Bookmarks, hoow do you use it, does in enable you to bookmark a particular thread? i have yet to see an option to bookmark anything.
 
When i go to my profile theres a tab for Bookmarks, hoow do you use it, does in enable you to bookmark a particular thread? i have yet to see an option to bookmark anything.
It's that little ribbon symbol between the share button and the post number on every post

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I'd like to double-check - is there no way to tell what kind of city-state (scientific etc) an independent power is, apart from looking it up in a wiki etc?

I feel like I'm missing a colour or icon hint somewhere.
 
There is an icon next to their name on the map with the color code (red = military, blue = science, purple = culture, yellow = commerce).

Also, when you click on an IP and you see the screen with influence options, you can tell which type they are because the people displayed are either soldiers, or standing next to commercial goods / science equipment or papers / works of art depending of the type. This is useful for independent powers where you haven't revealed their city center on the map, but you can still click on the name in the list of IPs (it's under the relationship "heart" icon when clicking on your leader portrait).
 
There is an icon next to their name on the map with the color code (red = military, blue = science, purple = culture, yellow = commerce).

Also, when you click on an IP and you see the screen with influence options, you can tell which type they are because the people displayed are either soldiers, or standing next to commercial goods / science equipment or papers / works of art depending of the type. This is useful for independent powers where you haven't revealed their city center on the map, but you can still click on the name in the list of IPs (it's under the relationship "heart" icon when clicking on your leader portrait).
They also have huge flags behind their backs on this screen

EDIT: Here's a science, for example
1748529761613.png
 
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