MeteorPunch
#WINNING
I wouldn't say I was comfortable with the start, but the terrain was so good that I wouldn't want to give it up unless hope was lost. I see ways we can survive, and more importantly, someone else may it play better than me.
You could try the oposite too.. army only AW.. that is no normal units are allowed inside enemy borders (only neutral and your own territory)LKendter said:I am running out of ideas, as I only want to play AW at this point. I can't deal with more destroyed reps and defiance.
One thing left is to try another NO army AWE. Is there any interest?
Gyathaar said:You could try the oposite too.. army only AW.. that is no normal units are allowed inside enemy borders (only neutral and your own territory)
I though of space, but it would be the same as typical AW. Nothing changes in the early game. Wipe out all the civs but one city, and spaces is a give me.MeteorPunch said:AWE + space, continents.
LKendter said:I though of space, but it would be the same as typical AW. Nothing changes in the early game. Wipe out all the civs but one city, and spaces is a give me.
ThERat said:last time I was lurking the AWE game without armies, I would like to play such a variant, Pangaea or continents?
This would be a repeat of GR7 that I am in.MeteorPunch said:AWR or AWM, tiny or small map with 8-16 rivals
Own said:I think AWDG no armies, pillaging, random civ could be done.
Greebley said:If I am not mistaken, the reason Lee plays a number of starting turns is precisely for the reason of pruning out the "impossible to win" scenarios.