LK26 - World Map

My game was the same way until Europe was found - I located France in Iceland! I jumped from the middle of the ancient age, to owning at least one ma tech. Of course, I planned for it from turn 1. I went for light research, heavy cash. I leveraged my world map and a large cash pile to get contact with the rest of the world. My goals were early map making. Of course, the big difference: I ran right past the Aztec to find America / Iroquois to buy tech cheaper. In a serious game, I would have been ready to flood the Aztecs with knights as I had built enough cities to claim ALL of South America.

I helped the Aztecs some, but I wonder if they still need help. I am starting to think Industrious may make Brazil to strong.

@Jersey_Joe - could you attach your game? I want to see what the AI did with Brazil.

The good news on my testing - the GA is letting me fly through tech research. I am currently up to researching refining. Trouble is the whole world is fighting and exchanging cities. No tundra cities helps a lot, but it still takes awhile to change ownership / destroy a city. Of course when you have Egypt take a city, and the Zulu recover it the same turn multiple times :crazyeye:
 
Lee,

Finished Brazil through knights. Horsemen upgrade to knights without a hitch. Do I need topush for Cav and make sure Knights upgrade?
 
Nope, no changes were made in upgrade from knights.

The retest was to make sure that I properly removed Samurai from Brazil.

Now it is simply a matter of me getting to Mech Inf. I am getting close to tanks.
 
@Meldor - I don't visit 'poly

@Jersey_Joe - I found a Diplomacy bug with Australia. The game will crash if you attempt Diplomacy when Australia enters the industrial age.
 
America is still in ancient times most of the rest of the world is in middle ages. I figure to start catching up soon since I am now getting contqft with rest of world.

Here it is: World Map -- USA


The link should work but the file is really as of 90BC not 90AD. I mistyped the date when I shortened the file name.

If diplomacy is going to crash the game, I should start over, sinvce there is no way I will get this to marines & jets without diplo.
 
The **ONLY** Diplomacy that causes a problem is with Australia. If you shift-D for Diplomacy it will crash in the industrial age. If you do it via the foreign advisor, it works.

Of course, Australia is kind of backwards anyway.
 
I never shift-D so I guess I will be okay. I am going zero research and depending on buying and brokering techs. I need countries that are backward to trade with :D and Australia looks like a likely candidate ;)

I am planning on keeping a save just before I get marines so I can play a branch without marines and see if jets get golden age.
 
@Jersey Joe

America should get standard jets, not F15. Jets should NOT trip a golden age.

Looking at your game, I suspect V7 of the world map will WEAKEN Brazil. Were you in a bit of a warmonger mood? No Aztecs or Iroqouis and barely in AD!
 
Actually, I did not start with all the civs. I left the aztecs & Iroquois out hoping to rush through turns to marines. Turns our I probably should have left in one of those just to have quicker research.

Brazil has sent many warriors up to the tundra to kill barbarian camps and I am just now really getting America cranking on building troops.
 
Well, continued testing shows another issue fixed ;)

I figured out how to fix the Diplomacy screen. No more seeing Liz for the Australians. Yes, LK32 is barely started with V6, but I am already working on V7. The JJ will help there.
 
Lee,

I noticed in our game (LK32) that one of the squares next to the river (the southern game square, can't be irrigated directly. It appears to me to be on a river but sometime looks can be deceiving. I noticed one square like this to the south as well during play testing.
 
This is a bug with 1.29 of Civ.

I have had this same problem with random maps.
 
Western Africa has really proven to be a challenge!
The moors really didn't work, as more oriented to Morroco / Spain. After more reseach, I found:

LAK-152.jpg


Songhai: song´gi´, largest of the former empires in the western Sudan region of N Africa. The state was founded (c.700) by Berbers on the Middle Niger, in what is now central Mali. The rulers accepted Islam c.1000. Its power was much increased by Sonni Ali (1464-92), who occupied Timbuktu in 1468.
 
V? - Removed Rome as a civ.
Replaced by the Songhai: With literally several thousand cultures under its control, Songhay was the largest empire in African history.

Goverment Leader = Sonni Ali
Great Leaders = Askia Muhammad (he was Sonni Ali's best general)
Prefered Goverment: ?
Disliked Goverment: ?

Unique Unit = 1500AD cavalry is the reference. Not sure if an improved knight or cavalry is more appropriate. Need a clue of the weapons used by the cavalry.
"Sonni Ali fine strategic sense and his effective use of cavalry enabled him to cripple the striking power of the Mossi (although he could not annex their territory), to conquer and assimilate the Dendi area, and to discourage Tuareg raiding. "

City list (% cofident valid city)
Capitial = Gao (100%)
Cities = Gao, (100%)
Timbuktu, (100%)
Djenne, (100%)
Kombi Saleh, (100%)
Taghaza, (100%)
Walata, (75%)
Kukiya, (25%)
Katsina, (25%)
Tadmekka, (25%)
Taouden, (25%)

Hint for leaders?
The Battle of Anfao on April 12, 1493

So far, the majority of this information is from britannica.com.



So any other suggestions for good research material?
Brazil was easy, but this one is being a challenge.
This is the NEXT world map challenge ;)
 
http://www.learner.org/exhibits/collapse/mali.html - Gives the city name as Jenne-Jono

http://emuseum.mnsu.edu/cultural/oldworld/africa/songhai.html - This one gives the original capital as Kukiya so I would guess that would raise the 25%. It also mentions two town names Kawkaw and Sarnah, but almost seems as if those became the capital under another name.

http://loki.stockton.edu/~gilmorew/consorti/1qafric.htm - This one give one more possible GL - Ali Kohlen and one more ruler Askia's son Faria Mousa.

http://keysdigital.com/~rob/lords1/songhai.html - This one is rather confusing.
 
Ali Kohlen is leader #2 - still need at least 1 more, prefer 2.

It appears to be the kingdom of Jenne that was taken over, with a town named Jenne-Jeno (50%)


@Meldor
If you want a task, verify this about the military. So far, I found *ONE* reference about the military:
"To police the empire, he formed an army of cavalry, which was equipped with lances, poisoned arrows, armor, and steel

helmets."

Sounds like knights to me at the moment.

I think the keysdigital.com is a GAME of some sort, and why it makes no sense.
 
Thought you might be able to use his son as a GL if need be....One of the sites mentioned that their were 16 rulers of the Songhai empire, but only mentions the two most important.

[EDIT] I will see what I can find. One site mentioned several books. If the authors have e-mail :)
 
Good site: http://5x5media.com/bhp/pages/sunnialiber.shtml click on link at bottom for Askai for more information.

Army consisted of (pre-firearms) infantry, cav and a very strong navy of Sorko fishermen. (I hate naval UUs, they are wasted). The strong Navy would have been a river force and not a sea going navy. By what I read, the infantry would have been spearmen (pikes at best). The Cav would have been horsemen, not knights, as they wouldn't have been armoured, maybe something like the mounted warrior. They were defeated by the Moors using crude firearms, so maybe (in terms of game units) the knight would be close. Maybe knight with +1/-1/3?

More city names:
Agades
Masina
Futa Toro
Hombori
Walata
Taghaza
Yatenga
Air

Most sites seems to indicate that the Songhai were both great traders and had great universities (mostly for islamic studies). So traits could be commercial and religious/scientific.
 
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