LK58
1050 AD (0): We are still at war with 4 civs. A nice change from LK57. Bzyantines, Magyars and Swedes won't talk. Cordova will talk but we have more turns on the alliance with Castille. Will try to focus on getting more units for the eventual war with the Burgundy. We are down, early siege technology and Monasticism. Germany and Poland are the only civs I can see with it. One thing that is a concern is our coastal cities. The swedes have viking boats and amphibous assult zerks. Will try to beef up our defenses on the coast.
Can't afford cats or Monasticism, hope our economic possition improves soon. Swap Orleans from a horseman wasting 12 shields to a granary due in 3 turns. And change Rhiems from a settler to a spear, Ampurias swaps to a town hall from a curragh. Change Tours a barracks from a spear. I am wondering how hard we can push on the Cordovans, for right now will continue to send a few more units south but I am reluctant to move too many outside or boarders.
1053 AD (1): Cordova town of Valencia holds up to the Castille assult but we have units right there ready to grab it. Germany and Norway Ally vs. Burgundy. Paris builds a sword starts another. Tours builds the barracks starts a spear. Lost 1 sword to a vet spear but captured Valencia. Start a temple and put city on a diet. Can pickup viking sagas but concerned about trade value. No luck with earyseige or the other Monasticism. Build our embassy in Poland for 57 gold. He is building a Monastary and has 7 spears in town.
1056 AD (2): Angers builds a sword starts a horse and need to try and relocate our scientist. Boulogne builds swords starts town hall. Continue moving units to the SW but it is slow going.
1059 AD (3): More swords are built. Granary in Orleans starts a horsey. Lost a spear in Rhiems to a Byzantine swords. Bordeaux starts a blacksmith. Clearmont starts a granary. Lyons builds town hall starts horsey. Can't get cover to Rheims this turn hope the reg sword can get a win vs. the 3/4 sword. Well is Rheims worth 92 gold and 14gpt!

I say no and don't make peace with Bzantynes yet. Nothing else new on the tech front.
1062 AD (4): Lose our sword in the middle of the world. Lose Rheims to the Byzantine sword. They have a ROP with the Burgundians. 3 longboats from Sweden appear off our coast near Lyons. Ghent builds spear starts blacksmith. Take my chances and kill the wounded sword in Rhiems with the vet spear in the area. We keep our baracks there but thats it

. Fearing the worst from the Swede longboats I shuffle a few swords toward Lyons and move all 4 workers into the city. Change Clermont back to a spear. Give up Code of Laws to the Magyars to end the war. Peace with the Bzyantines is not soo cheap. Move out of Valencia toward the next Cordova city.
1065 AD (5): Angers builds a horse starts a spear. Lyons a horse starts a sword. Chartres a blacksmith starts a barracks. Techs have been completely stalled. Continueing buildup of our boarder towns. Bzyantines are still around and Swedes are out in the boats. Can't get peace for a reasonable amount. Still don't think Rheims is worth all our gold and gpt.
INBT: Celts declared on the Turks. Castille captures Cordovan city of Seville. As expected Rheims falls again
1068 AD (6): Ten minutes later! Paris builds a sword starts another. Orleans a horse Boulogne a town halls starts horseman. Clermont a spear starts a blacksmith. Danes start Bayeux Tapestry. And Magyars the HRE. Our progress in the SW is blocked by Castillian units. Okay I make a deal hoping for a 3fr or better. Buy Viking Sagas from Danes for 130 gold and 12 gpt. Viking Saga to Norway for 84 gold and a worker. Viking saga to Swedes for Peace.
1071 AD (7): Started and my entire system crashed spent the rest of the night figuring out what happend. Looks like my wife downloads a screensaver and changed my settings so it comes on after 3 minutes. When I was between turns waiting the screen saver kicked in my system locked and I had low virtual memory.

I haven't had these problems with PTW but did have it with Civ3 vanilla.
We can build the Norse Saga. Many are building the Tapestry. Paris, Orleans and Claremont all need taxmen to avoid rioting. Start workers in Paris and Orleans to curb population. With only 1 lux a 10% lux cuts into an already terrible economy.

. Without anyway to get to the Cordova cities I cancel the alliance with Castille. I will make one more push into Cordova then make peace. Trade our only quarry and our extra horses to Kieven Rus for Early Seigecraft. Shuffling units to hit Rhiems in a few turns. Only at war with Byzantines and Cordova now.
1074 AD (8):

Abbasid have Mapmaking. We are losing gold and need clowns/taxmen. Too many units not enough targets and only 1 lux. Trade Early Siegcraft to Magyars for a worker. Demark has MapMaking and a boat load of gold

. Sell Seigecraft to Castille for 30 gold and 3gpt. CoL to Celts for all there gold 10. Trade WM, to Fatimid for TM. Burgundy has MapMaking too. Early Seigecraft to Bulgars for 20 gold.
1077 AD (9): Moving to take Rhiems back. Poland declared on the Turks. As does Denmark. 2 horses are wounded but survive attacks from Cordova in the mountains outside there capital. Norway capture Burgundian city of Marseilles. Recapture Rhiems. Chartes completes a barracks. Wines to Denmark for 110 gold. We still can't afford Monasticism. I think our best bet is to use the

to get some techs from the Burgundians.
1080 AD (10): Finally the last turn. It takes 2 swords and a wounded horse to kill the last 2 Byzantine swords near Rhiems. Our party in Cordova is spent. Make Peace with him for Granada. Stacks of Castille's were ready to take it from him. No tech deals. We are 13 turns away from MM by self research. NOW is the Time to hit Burgundy and grabs some techs. We have a few units heading toward Rhiems and there are a few in the north that can be consolidated to hit the 2 cities up there. Poland, Norway and Germany have already cut into him hard. He also has all 3 techs we need. I would also recommned hooking up the last wines near Rhiems and the extra stone for trade help.
Here is the save;
http://civfanatics.net/uploads6/LK58-1080AD.zip