(0) 1250AD
I make some quick check on our cities and everything looks good. A number of cities will be completing builds this turn, so I will try to select new builds that minimize shield waste, and optimize where possible. From what I can tell, there are no Iroquois near us. I'd like to check to see if they have horses connected, but they're not talking.
I would also like to place another city to the North of Cuzco, to create a buffer around our capital.
IBT:
Cuzco - Worker -> Worker
Tiwanaku - Temple -> Horseman (at 8 shields per turn, horsies are more shield-efficient).
Ollantaytambo - Spearman -> Spearman (7 shields per turn).
Vilcas - Walls -> Barracks.
(1) 1225BC
There's a catapult at Tiwanku, which I place between Cuzco and Machu Picchu, as I'm not sure which city will need the extra defence yet.
I find a settler/spearman pair near Vilcas, and send them off to found a city North of the capital.
Our exploring warrior moves back towards home. I'd rather attack the Iroquois stack of three warrior when they are on open ground. There is a wandering archer that will also be useful.
IBT:
Our warrior is attacked by a barbarian warrior. We win.
(2) 1200BC
After some thought I place the settler three tiles away from the capital. There is a lot of overlap, but we gain two advantages. Firstly, once a road is in place, a defender can be brought from the capital in one turn. Secondly, we have no mountains adjacent to the city, avoiding the problem of hard-to-kill units sitting in the mountains.
After more thought I switch Cuzco over to a barracks. We are already over our free unit count, so I'd rather have more military than workers, at least until I can get another couple of cities.
IBT:
Maunch Chunk suddenly appears in the North.
(3) 1175BC
Vitcos founded. I'm going to start it pumping out catapults, so no barracks will be needed unless it needs to start building military.
I relocate the three Iroquois warriors. Looks like they're more interested in barbarian camps than us.
IBT:
Borders expand at Machu Picchu.
Ollantaytambo - Spearman -> Spearman.
(4) 1150BC
IBT:
Tiwanaku - Horseman -> Horseman
(5) 1125BC
Ollantaytambo grows to size 6 and I push luxuries to 20%.
IBT:
Cuzco - Barracks -> Settler
Machu Picchu - Horseman -> Horseman
Corihuayrachina - Spearman -> Spearman
Huamanga - Catapult -> Catapult
(6) 1100BC
Bring science down to 50%, writing still due in two turns.
I have two horsemen and an archer out in the field to defend against the Iroquois "army".
IBT:
The Iroquois warriors turn around and head home.
Ollantaytambo - Spearman -> Spearman
(7) 1075BC
Science remains at 50%.
IBT:
Yay! We draw first iroquois blood as a veteran warrior attacks our fortified regular warrior on a hill. We win without taking a scratch and promote to veteran. Our warriors may wear pink, but they sure aren't wusses!
Writing comes in and I switch to Polytheism to get us towards Monarchy. Due in 14.
(8) 1050BC
IBT:
Cuzco - Settler -> Worker
Tiwanaku - Horseman -> Horseman
The two remaining Iroquois warriors come back. I move our troops to head them off once they are forced off the mountains.
(9) 1025BC
I send our settler, along with three spearman and a catapult towards the spices.
IBT:
Ollantaytambo - Spearman -> Spearman
Vitcos - Catapult -> Catapult
(10) 1000BC
Not much.
Troops are in place to intercept the warrior pair that is heading our way.
Settler is heading to the red dot next to the spices. Feel free to veto. Iron may be more important.
And the save file - 1000BC