Iroquois Must Fall!
Turn 0 - 250AD
Looked over the save, and did a bit a stratigizing. Science can be moved to 50%.
IBT: An elite American warrior attacks our Chasqui Scout from accross the river, and the warrior loses badly.
Turn 1 - 260AD
Construction researched! Set research to Fuedalism. Science bumped to 70% (Fued in 6 turns).
Cuzco: Worker->Worker (micromanaged again)
Tiwanaku: Horse->Horse (Can't wait for those knights!)
Vitcos: Library->Market
Anda: Spear->Spear
5/5 archer vs. 2/3 spear (bombarded it with the cat) - wins! We got a Great Leader!! [dance]
Decide to build an army with the GL. We need that iron connected, too.
5/5 horse vs. 3/3 ame spear - wins, and picks up 2 free workers! (no GL this time)
4/5 horse vs. 3/3 ame warrior - wins, and picks up 2 free workers! (no GL)
4/4 horse vs. 3/3 ame archer - wins.
I'm gonna make an army of horsemen (it's gonna be awhile before that iron is hooked up). For now, we'll have a Gallic Sword-like army.
There's a settler of ours, but I don't know where he's going. I'd assume 1 tile NW.
IBT: Iro 3/3 archer defeats our 2/5 archer, but is redlined.
Turn 2 - 270AD
Huamanga: Court->Spear
Used the army to get a quick win on the redlined archer.
Riobamba founded.
4/4 chasqui vs. 3/3 archer - retreats, but knocks a hp off of the archer.
2/5 horseman vs. 2/3 archer - loses.
5/5 horseman vs. 2/3 archer - wins. (stubborn little archer!)
IBT: yipes! America has swords! "Our people want to build the Heroic Epic! Maybe we should..."
There's also an Iroquois galley by Atico that unloaded 1 archer.
Turn 3 - 280AD
Cuzco: Worker->Worker (MM)
Tiwanaku: Horse->Horse
Vilcas: Library->Horse
Anda: Spear->Spear
4/4 horse vs. 3/3 archer - wins.
Turn 4 - 290AD
Cori: Library->Market
Huamanga: Spear->Spear
Oil Springs: Court->Spear
4/4 Chasqui vs. 3/3 Iro Archer - dies without a scratch to the archer!
Attacking Tonawanda...
12/12 Horse Army vs. 3/3 Spear - Wins without a scratch!
12/12 Horse Army vs. 3/3 Spear - Wins, but loses 4 hp.
4/4 spear vs. 3/3 archer - wins, but it redlined.
8/12 Horse Army vs. 3/3 Spear - wins, and takes the city!
Bump lux rate to 10% (Machu Picchu's getting a little upset). Science can be lowered to 50%.
IBT: American sword attacks our Chasqui, but it retreats. We build the Great Library! Americans are building the Temple of Artemis.
Turn 5 - 300AD
Cuzco: Worker->Worker
Atico: Court->Barracks
Tiwanaku: Horse->Horse
Ollan: The Great Library->Horse (I feel like we're starting to over extend ourselves...)
Catta: Court->Worker
Anda: Spear->Spear
Arequipa: Temple->Library
Chuto: Temple->Barracks
Built a worker into Ica. Nasca is connected.
5/5 horse vs. 3/3 iro spear - retreats.
4/4 horse vs. 3/3 iro archer - wins.
4/4 horse vs. 3/3 ame spear (it was in the fog) - retreats (spear is 2/3)
IBT: Ame sword attacks our chasqui scout and "recaptures" their 2 workers (and killed them! The atrocities!!). We get the Republic from the Great Library!
Turn 6 - 310AD
Huamanga: Spear->Spear
Vilcas: Horse->Horse
Nasca: Court->Temple
Pampa: Temple->Horse
Started bombarding the sword next to Allegheny.
4/4 horse vs. 1/3 sword - wins.
There's a couple of more units coming down, BTW.
Turn 7: 320AD
We have researched Fuedalism! Medival Infantry!!! It's a debate between Engineering and Monotheism. We have quite a few rivers we have to cross, but we need knights, too. I go with Mono.
Cuzco: Worker->Worker
Tiwanaku: Horse->Horse
Ollan: Horse->Horse
Vilca: Court->Harbor
Anda: Spear->Spear
Ica: Temple->Horse
Juli: Library->Barracks
Chuquipo: Court->Temple
3/4 Horse vs. 2/3 Ame Spear - wins without a scratch!
Turn 8 - 330AD
Huamanga:
Spear->Pike
Vitcos: Market->Pike
Bump science up to 60%. Machu Picchu goes to SunTzu. Upgraded a warrior to a MI in Anda. Anda switched to MedInf. Rio switched to Pike. Tonawanda switched to temple.
IBT: Iro Archer attacks our spear, and wins. Our Golden Age is over!
Turn 9 - 340AD
Cuzco: Worker->Worker
Catta: Worker->Worker
Oil Springs: Spear->Temple
Vilcas: Horse->Horse
4/4 horse vs. 2/3 iro archer - wins.
Attacking Centralia...
13/13 Horse Army vs. 3/3 spear - wins.
12/13 Horse Army vs. 3/3 spear - wins.
There's an archer left.
Bombarding swords by Allegheny. Units redlined.
5/5 horse vs. 1/3 sword. wins.
4/4 horse vs. 1/3 archer. wins.
Turn 10 - 350AD
Tiwanaku: Horse->Horse
Ollan: Horse->Horse
Huanuco: Horse->Horse
There's a swordsman next to Centralia. I could take the city, but I don't want to tempt fate (fate being the American Swordsman). I fortify the army (It can heal in enemy territory). Lowered science to 40%. There's 2 horseman units on the forest west of Allegheny who are coming to assist the army. There's another stack forming south of Tyendenaga.
Sometime around mid-chat, we were starting to run out of units, probably because we were building lots of libraries, temples, courthouses, and markets. But, our war machine is kicking up again. with some 26 horsemen. We have several cats in Allegheny, which are waiting for the swords to come down. (America seems to be focusing on that city). We're pretty much ready to take another 2 Iroquois cities in the next few turns (they probably don't have much left).
Turn 0 - 250AD
Looked over the save, and did a bit a stratigizing. Science can be moved to 50%.
IBT: An elite American warrior attacks our Chasqui Scout from accross the river, and the warrior loses badly.
Turn 1 - 260AD
Construction researched! Set research to Fuedalism. Science bumped to 70% (Fued in 6 turns).
Cuzco: Worker->Worker (micromanaged again)
Tiwanaku: Horse->Horse (Can't wait for those knights!)
Vitcos: Library->Market
Anda: Spear->Spear
5/5 archer vs. 2/3 spear (bombarded it with the cat) - wins! We got a Great Leader!! [dance]
Decide to build an army with the GL. We need that iron connected, too.
5/5 horse vs. 3/3 ame spear - wins, and picks up 2 free workers! (no GL this time)
4/5 horse vs. 3/3 ame warrior - wins, and picks up 2 free workers! (no GL)
4/4 horse vs. 3/3 ame archer - wins.
I'm gonna make an army of horsemen (it's gonna be awhile before that iron is hooked up). For now, we'll have a Gallic Sword-like army.
There's a settler of ours, but I don't know where he's going. I'd assume 1 tile NW.
IBT: Iro 3/3 archer defeats our 2/5 archer, but is redlined.
Turn 2 - 270AD
Huamanga: Court->Spear
Used the army to get a quick win on the redlined archer.
Riobamba founded.
4/4 chasqui vs. 3/3 archer - retreats, but knocks a hp off of the archer.
2/5 horseman vs. 2/3 archer - loses.
5/5 horseman vs. 2/3 archer - wins. (stubborn little archer!)
IBT: yipes! America has swords! "Our people want to build the Heroic Epic! Maybe we should..."
There's also an Iroquois galley by Atico that unloaded 1 archer.
Turn 3 - 280AD
Cuzco: Worker->Worker (MM)
Tiwanaku: Horse->Horse
Vilcas: Library->Horse
Anda: Spear->Spear
4/4 horse vs. 3/3 archer - wins.
Turn 4 - 290AD
Cori: Library->Market
Huamanga: Spear->Spear
Oil Springs: Court->Spear
4/4 Chasqui vs. 3/3 Iro Archer - dies without a scratch to the archer!
Attacking Tonawanda...
12/12 Horse Army vs. 3/3 Spear - Wins without a scratch!
12/12 Horse Army vs. 3/3 Spear - Wins, but loses 4 hp.
4/4 spear vs. 3/3 archer - wins, but it redlined.
8/12 Horse Army vs. 3/3 Spear - wins, and takes the city!
Bump lux rate to 10% (Machu Picchu's getting a little upset). Science can be lowered to 50%.
IBT: American sword attacks our Chasqui, but it retreats. We build the Great Library! Americans are building the Temple of Artemis.
Turn 5 - 300AD
Cuzco: Worker->Worker
Atico: Court->Barracks
Tiwanaku: Horse->Horse
Ollan: The Great Library->Horse (I feel like we're starting to over extend ourselves...)
Catta: Court->Worker
Anda: Spear->Spear
Arequipa: Temple->Library
Chuto: Temple->Barracks
Built a worker into Ica. Nasca is connected.
5/5 horse vs. 3/3 iro spear - retreats.
4/4 horse vs. 3/3 iro archer - wins.
4/4 horse vs. 3/3 ame spear (it was in the fog) - retreats (spear is 2/3)
IBT: Ame sword attacks our chasqui scout and "recaptures" their 2 workers (and killed them! The atrocities!!). We get the Republic from the Great Library!
Turn 6 - 310AD
Huamanga: Spear->Spear
Vilcas: Horse->Horse
Nasca: Court->Temple
Pampa: Temple->Horse
Started bombarding the sword next to Allegheny.
4/4 horse vs. 1/3 sword - wins.
There's a couple of more units coming down, BTW.
Turn 7: 320AD
We have researched Fuedalism! Medival Infantry!!! It's a debate between Engineering and Monotheism. We have quite a few rivers we have to cross, but we need knights, too. I go with Mono.
Cuzco: Worker->Worker
Tiwanaku: Horse->Horse
Ollan: Horse->Horse
Vilca: Court->Harbor
Anda: Spear->Spear
Ica: Temple->Horse
Juli: Library->Barracks
Chuquipo: Court->Temple
3/4 Horse vs. 2/3 Ame Spear - wins without a scratch!
Turn 8 - 330AD
Huamanga:
Spear->Pike
Vitcos: Market->Pike
Bump science up to 60%. Machu Picchu goes to SunTzu. Upgraded a warrior to a MI in Anda. Anda switched to MedInf. Rio switched to Pike. Tonawanda switched to temple.
IBT: Iro Archer attacks our spear, and wins. Our Golden Age is over!
Turn 9 - 340AD
Cuzco: Worker->Worker
Catta: Worker->Worker
Oil Springs: Spear->Temple
Vilcas: Horse->Horse
4/4 horse vs. 2/3 iro archer - wins.
Attacking Centralia...
13/13 Horse Army vs. 3/3 spear - wins.
12/13 Horse Army vs. 3/3 spear - wins.
There's an archer left.
Bombarding swords by Allegheny. Units redlined.
5/5 horse vs. 1/3 sword. wins.
4/4 horse vs. 1/3 archer. wins.
Turn 10 - 350AD
Tiwanaku: Horse->Horse
Ollan: Horse->Horse
Huanuco: Horse->Horse
There's a swordsman next to Centralia. I could take the city, but I don't want to tempt fate (fate being the American Swordsman). I fortify the army (It can heal in enemy territory). Lowered science to 40%. There's 2 horseman units on the forest west of Allegheny who are coming to assist the army. There's another stack forming south of Tyendenaga.
Sometime around mid-chat, we were starting to run out of units, probably because we were building lots of libraries, temples, courthouses, and markets. But, our war machine is kicking up again. with some 26 horsemen. We have several cats in Allegheny, which are waiting for the swords to come down. (America seems to be focusing on that city). We're pretty much ready to take another 2 Iroquois cities in the next few turns (they probably don't have much left).