A few more game thoughts:
1) Get 2 rifles into Mari and Ebla. Build walls in Ebla. These are the worst cities to deal with the Vikings taking them.
2) We want two rifles per coastal city to discourage the next round from the Vikings. Rifles defenders shouldn't be used for the interior until are coast is safe. We can't afford to lose temples / libraries that are doubled. As an example - Shuruppak with a doubled temple and is defended by only a bowman!
3) I realize everyone is worried about more culture, but we must increase our cities building military. I would be shocked if we don't have a third Viking, or second Zulu war. We have multiple cities we NO defenders. Although it hasn't been proven scientifically, I feel that like empty cities encourage demands / wars.
4) I loaded the game and clicked to the next turn. We are gaining 339 culture / turn, and the Mongols are at 204 culture / turn. I agree we have a problem, and that is why I reluctantly added another 3 cities to build. A key thing with culture is we simply can't let the AI get any more wonders. While we desperately need more military, most of our cash will have to stay on buildings as opposed to badly needed pike to rifleman upgrades.
5) Micro suggested a rush order of temple, library, university and church. I want to add an exception. If the city is close to riot, then the order should be church, university. I would rush by the Zulu border above all. The odds look low, but
6) If we get too much military, we can always disband the junk units - bowman, regular pikes, etc for shields toward culture in the fringe towns.
7) I would pass on the Zulu workers for 2 luxuries. We give the Zulu to much for what we get back.
8) Our eastern area:
The red circles are CORE cities. The yellow dot is the only spot I can find that won't harm our core.
9) Our northern area:
The red circles are CORE cities. The blue and green dots are the last spots worth it. Add the grey X zone to the city list will leave core cities with less then 12 tiles to work.
10) This has already become more of an ICS game then I wanted. I really want to draw the line at those 3 cities. It was never my intention to win by ICS. The Zulu getting the Temple of Artemis really hurt, as they are the only potential cities to flip. I doubt we will get a single flip this game from the Zulu cities.