preturn: Our economy really sucks. We aren't paying any money and making a pitiful 27gpt. How are we going to fix this? I think by war only.
We'll get our first sam in 3 turns, and then we may want to capture Munich. I like the silks.
IBT Hitties are building Smith's.
(1)460AD: there is a Hittie longbow in our territory and I don't quite like it, but it will leave our territory into German's next turn.
We have an extra source of spices to sell, so why wait for AI demand? I get 291g from Hitties. It turns polite.
IBT the LBM is killed.
(2)470AD: I upgrade 5 spears to pike.
(3)480AD: Another Hitties LBM enters our territory! I upgrade two horses to sam and buy Invention+Theology+534g from Hitties by iron+28gpt.
Maya has only PP, Gunpowder but not Education.
I then kindly ask Hitties to leave, and it declares.
I use all the gold to upgrade 4 horses and 2 spears.
Horse loses to longbow and promotes it, second horse finishes it off.
IBT we lose a horse to knight, but no city is attaked. It seems if we do not expose units we'll get no attack.
(4)490AD: 4 cats redline the knight and sam kills it flawlessly. We enter GA! Income jumped to 89gpt.
Upgrade a cat to treb.
I am nervous about have an extra spice not to trade, so I sell spices+WM+38gpt+2g to Germany for Education. Education+27gpt+4g to Maya for Gunpowder - it's probably researching it.
Of course we do not have saltpeter. The nearest source is just outside Kagoshima. If we found a town aggressively we'll get it. The other source is at Chengdu, also not very far away. Both Germany and Aztecs show only one source of saltpeter.
So I switch Kagoshima immediately to settler. The money is well-spent if we could grab the saltpeter.
The 3-tile city placement really shows value.
IBT no attack as we do not expose any units.
(5)500AD: We have a stack of 9 sams next to Aleppo. Hope it will work! Horse kills another LBM in the east.
(6)510AD: Ohahaha, the Germany saltpeter jumps into our territory!

No need to settle it now. And Hitties captured Chengdu back from Germany. Now Germany has no saltpeter or horses.
4 cats and 1 treb take off 1hp from 3 muskets, and there is still a reg musket showing.
vet sam 4/2 loses to musket and promotes it.
vet sam 3/0 retreats.
vet sam 4/0 loses without a scratch.
vet sam 2/3 kills musket.
vet sam 1/2 kills musket and promotes.
vet sam 3/0 retreats.
vet sam 3/2 kills musket.
vet sam 3/0 retreats.
vet sam 3/0 retreats.
I have no other choice but vet horse 1/2 kills musket and we raze Aleppo with Magellan's Voyage. We get 5 slaves.
IBT Knight kills a blocking horse.
(7)520AD: Aztec musket in our territory. I ask it to leave and it agrees.
Sam kills elite knight and promotes.
Horse kills LBM and promotes.
(8)530AD: Our border expands. More Hittie units enter our territory. Still wouldn't talk. Aztec musket is lost inside our territory and since it's clearly just trying to walk around, I don't need to demand it to leave.
Upgrade 3 cats to trebs.
IBT Germany and Hitties fight A LOT.
(9)540AD: the aztec musket is still in our territory trying to get out. Not sure if we have to or it's considered "cut-cornor" but I boost it anyway, and it does so.
I found Nagoya and start temple. Upgrade another cat.
Elite horse kills another LBM in the west.
I regroup our blocking units to use our cities to block. This way I don't think AI will try to trespass our territory unless it's planning a sneak attack.
Bombard and kill a musket.
IBT Germany kills more Hitties units. A Hittie cavalry comes out and kills our horse! We get the FP message. I start it in Kagoshima in 17 turns.
(10)550AD: We kill the cav. Elite sam kills pike. Still no leader.
Hitties willing to talk and pay a small amount of gold. It would be good if we can capture Chengdu though. We may be able to manage Chengdu if we don't have an expanded border.
I fortified two small stacks of workers as we can't use them to work on anything this turn anyway. Maybe we should merge some native workers in the new town?
Most of our sams are in Osaka. You could capture Chengdu and then sign peace.
Adana has some muskets in it and I didn't get a chance to take it. It sends a LBM to us every few turns so we just use it as leader fishing maybe?
Germany and Hitties are really beating each other to death. We should quickly make peace IMO. If we gather a stack of about 10 sams we may take Chengdu in 3 turns, and I think it's worth the risk.
Hitties is rich and may drag Aztecs into the war.
In the GA we probably should build some cathedrals.
Sorry to have made deal with Germany, but the 2-fer window was narrow. It was important to know where saltpeter is and we couldn't afford to wage two wars anyway. Plus we can always lure Germany into our territory and demand it to leave. Plus Germany is still very strong and we'd better get more sams built.