Preturn: Looks good. I move some of the units south. I am considering a French war to limit their Progress vs India.
IBT: France demands wool. Guess the war will start earlier than I planned (Yup, its war all right).
260 AD: Why do we have 0 native workers when we have so much land to improve? I realize it is 3gpt per worker, but it would have been much better to revolt if that is too much. We are majorly hurting our long term growth. For example, Teotihuacan could be size 15 working mountains and triple its shields. With our current worker force it won't be there for 100 turns or more.
IBT: A Eagle Knight wins vs an attacking Elephant.
270 AD: Gathering forces
IBT: Germany finishes Copernicus. Russia finishes Knights Templar.
A Cavalier attacks an Eagle Knight and wins.
280 AD: Decide to move units off the Forest. I will only hold the hills with its better defense.
IBT: No movement.
290 AD: We have 7 units lined up for the attack. Attack on Poiters. We lose a knight and redline a Cavalier, but we kill 3 Pikes and 2 Cavaliers and
Raze Poiters. We gain 259 gold and 4 workers.
IBT: France allies England against us. Germany and India ally vs France.
300 AD: Russia can now make alliances too. I ally Russia vs France. (olive oil, wool, 90 gold).
IBT: Boats are heading to our back lands. France Already has a town which will hopefully fall.
310 AD: Healing.
320 AD: Advance on next town.
IBT: Some Units come toward us.
330 AD:
Raze Strasbourg (In our Hinterlands).
Raze Cherborg. We lose a Cavalier in both attacks, and gain 266 and 272 gold
IBT: We gain Political Perspective and start Absolutism. English settler lands. We are poised for when they build a town.
340 AD: France Complete Gutensburg. Crank up science to full since we are starting to get heavy unit costs.
IBT: England's Settler Settles Liverpool in our backlands where the French town was.
350 AD:
Raze Liverpool for no gold.
Notes:
We have a settler. I chose a spot that is shield poor but that can grow quickly for our next town. The better spot to the north has a Russian town who we can't declare war against as we have an alliance.
I was purposefully allowing the French settler next to us to settle before attacking.
France is not having fun. They have sent very few units at us and have lost 2 towns near India plus the ones near us. They can become a non-entity if we so choose. They were looking biggest and needed taking down a peg.
I would revolt immediately in 3 turns when we get absolutism. Democracy is not the govt for us.
Note that despite 45 gpt unit costs, I was able to raise science to 80%. France (taking French cities) is funding our research.
I strongly suggest building more workers. Our towns need a lot of improvements including mountains that are costly to upgrade. Also remember that in RaR, rail roading is VERY expensive in terms of workers - I am hoping we can have 30-40 native plus all the foreigners we can get by the time rails come in. We really need to start pumping out workers before we get rails and not have 0 natives when we do get them.
In addition, I think we want to start a prebuild for the Encyclopedie very soon. We have 3 turns to Absolutism, and then we are researching Humanism for the pedia. One or 2 turns would probably be best. Our largest prebuild in the capitol is 6 turns. If Humanism is known, I suggest buying it. With the pedia we can spend our gold on unit costs and maint instead of research.