It has been years since I started this discussion and since then several players have adopted my proposed status reports. While I read the logs, I pay more attention to status reports and I suspect so do others. I think it is time for an update to the status report format. My thinking is
to do away with the following:
- Production number
early in the game it is not useful as it is dictated by terrain and roughly the same for everyone and every style of play. Late in the game it is not very relevant as most production is done by rush buying
- number of polluted tiles
Only in rare games this matters. It should be noted in the new notes section if it matters (above 5).
to modify the following:
- Wonders
report in up to 4 rows for ancient, medieval, industrial, and modern. Say all but <s> when having 5 or more in each set
- Units
Mention settlers/engineers, boats (of all kinds), vans, and assault units (this includes land units except the ones that are primarily for defense, air units, diplomats, and spies). More detail is really not necessary. How many defenders one has and what type they are is not very relevant.
to add the following:
- Notes/Goals
This would be for anything worthwhile outside of the above. For example in some recent games foot print of our empire was a crucial factor, and in the most recent GOTM what mattered a lot was the position of farthest units.
Goal are both for immediate and longer terms goals.
Putting it all together results in this template:
Status at <n>
Population: <n>M; Cities: <n>; Techs: <n>; Government: <s>;
Gold: <n>; Cost: <n>; Trade routes: <n>D<n>F;
Ancient Wonders:
Medieval Wonders:
Industrial Wonders:
Modern Wonders:
Units: <n> settlers/engineers, <n> vans, <n> boats, <n> assault units
Notes/Goals: <s>
Rival1: No contact; Wonders; War/alliance with others
Rival2: No embassy; Wonders; War/alliance with others
Rival3: <n> cities, <n> techs; Wonders; War/alliance with others
Rival4: <n> cities, <n> techs; Wonders; War/alliance with others
Rival5: Destroyed by me
Rival6: Destroyed by <s>