I don't think the .zip file with all the files is an unreasonable request, but as I already have to upload 50megs each time I change them I have decided to just wait until my post-official patch version.
Version 1.0 will probably handle installation quite a bit differently, and the unit animations will move over to an add-on pack, thus never having to be downloaded another time again.
And if you look at the webpage you will note that I mentioned that I had a "manual installer" planned for those who have a problem with the installer. Been there since 0.8 was added.
However for those of you who want a .zip immediately, there's a simple solution.
On the installer, rename the file extension of .exe to .zip. Now open the file, then open up the Installer.zip file inside that.
There you have the file which the installer actually installs, including all units, text files, and graphics files. The whole thing there right for you.
This will also be the instructions for people the installer doesn't work for, and that should also allow me to only up to upload a single version (just the installer for windows, not needing the .jar).
Version 1.0 will probably handle installation quite a bit differently, and the unit animations will move over to an add-on pack, thus never having to be downloaded another time again.
And if you look at the webpage you will note that I mentioned that I had a "manual installer" planned for those who have a problem with the installer. Been there since 0.8 was added.
However for those of you who want a .zip immediately, there's a simple solution.
On the installer, rename the file extension of .exe to .zip. Now open the file, then open up the Installer.zip file inside that.
There you have the file which the installer actually installs, including all units, text files, and graphics files. The whole thing there right for you.
This will also be the instructions for people the installer doesn't work for, and that should also allow me to only up to upload a single version (just the installer for windows, not needing the .jar).