Alright we are almost set to go!
Keep in mind this is a campaign. This is not a game. This will take multiple play sessions to get through!
Though some of these guidlines may seem limiting, they are setting the stage. Remember this game is not about power builds, not about mixing good religions with evil civs to get some uber benefit from it. There are still plenty of wonders and heroes that any Civ will be able to build. This is to set a lore friendly stage. If you want a particular wonder that a civ gets you will have to find some means of accquiring the city it is built in...
Alright here are my suggestions for Who should found what religion and Wonders please leave feedback and what you think for any and all for this.
Ashen Veil - Sheaim
Council of Esus - Unassigned (evil and sneaky)
Empyrean - Elohim, Malakim
Fellowship of Leaves - Ljosalfar
Octopus Overlords - Lanun, Balseraphs or other insane, cult like civs
Order - Bannor
Runes of Kilmorph - Khazad or Luchuirp
These are just my suggestions for who should found the religion. So just because Sheaim found Ashen Veil doesnt mean that the Calabim can't take it up afterwords.
Alright here are the wonders, this is pretty much lore based and "what made sense" its not complete and its not very balanced at all because of that but I'm going to need some help for this one!
Amurites - Catacomb Libralus, The Great Library, Crown of Akharien
Balseraphs - Theatre of Dreams, Sylivens Perfect Lyre, The Eyes and Ears Network
Bannor - Hall of Kings, Code of Junil, Mecurian Gate
Calabim - Pillar of Chains, Soul Forge
Clan of Embers -
Doviello - Bone Palace
Elohim - Dies Diei, Aquae Sucellus, Shrine of Sirona
Grigori -
Hippus - Guild of the Nine, Ride of the Nine Kings
Illians - Mokka's Cauldrom
Infernal -
Khazad - Mines of Gal-Dur, Tablets of Bambur, Guild of Hammers
Kurioates -
Lanun - Heron Throne, The Great Lighthouse
Ljosalfar - Song of Autumn
Luchuirp - Guild of Hammers, Tablets of Bambur, Mines of Gal-Dur
Malakim -
Mecurians -
Sheaim - INfernal Grimoire, Prophecy of Ragnarok, Stigmata of the Unborn, Celestial Compass
Sidar -
Svartalfar -
so far unassaigned - City of a Thousand Slums, Form of the Titan, Nox Noctis, Pact of the Nilhorn, Temple of Temporance, The Necronomicon, The Nexus, Tower of Complacency, Tower of Eyes
Remember! These are not for power builds! Pretty much through out anyway youve played previous games out the window! Think of how real world "wonders" work. United states has things like the Statue of Liberty and the Sears Tower. France has the Leaning Tower, Rome has the Colossium, etc. Same here. These nations all should have wonders that are theirs.
The Bannor and Sheaim are the stars of this little game. Should someone choose to play them we need a very good player and a very good roleplayer. They are the Major powers.
Anyway, please feel free post and help sort this out so we can get this going!
I also updated the first post again.