Looking for better Tech names - help wanted!

woodelf

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I'm asking the CFC for some better names for my first era techs. Right now these need work:

Native Gathering
Native Hunting
Nating Slaving
Native Subjugation
Native Combat1
Native Combat2
Native Beastiary
Xeno Crops
Native Drugs

The Native in this case isn't Native American, but Alien or something non-human at least.

Any help or suggestions welcome....
 
Neo sounds good. Thanks. Maybe another one as well. Neo for the Combat type and another for the "peaceful" ones.
 
Native Hunting --> Prey Stalking or Herd Slaughtering (let's assume the "native" prey is very wary or else the alien prey animals have a tendency to stay in a herd at all cost)
Native Gathering --> Bush Harvesting
Native Slaving/Native Subjugation (those 2 are basically the same) --> Xeno Dominance
Native Combat I&II --> you could use their planned "speciality" attack here (don't want to say too much here :D )
Native Beastiary --> Herd Stockade
Xeno Crops --> Xeno Harvest(ing?)
Native Drugs --> Potent Poisons :p
 
Don't know about the first four but here are my suggestions for the rest.

Native Combat1 - Xeno Tactics
Native Combat2 - Advanced Xeno Tactics
Native Beastiary - Xeno Biology
Xeno Crops - Xeno Agriculture or Xeno Agronomics
Native Drugs - Xeno Pharmaceuticals

I think you could also replace some or all of "xeno" with "lunar".
 
Rabbit said:
Don't know about the first four but here are my suggestions for the rest.

Native Combat1 - Xeno Tactics
Native Combat2 - Advanced Xeno Tactics
Native Beastiary - Xeno Biology
Xeno Crops - Xeno Agriculture or Xeno Agronomics
Native Drugs - Xeno Pharmaceuticals

I think you could also replace some or all of "xeno" with "lunar".

Since this isn't for the Lunar mod I'd say Xeno is a good choice. I wonder if there are synonyms for Xeno out there. Thanks.

@Geo - Thanks. I'll use a good portion of those.
 
Well, xeno means alien, strange, different, foreign and so on. Strange Biology (for instance) probably sounds a bit too funny to work. If you go with the Xeno-naming scheme, I'd call Combat1 "Xeno Strategy" and Combat2 "Xeno Tactics".

However, "xeno" makes more sense to use on techs that adapt to others' surroundings from the perspective of the user. If the techs are an alien race's first era techs for the race's own planet, it wouldn't make much sense to use the xeno-prefix.

Oh, for an actual suggestion,
Native Subjugation - Supremacy (with slavery as per GeoModder's suggestion)
 
Holistic said:
Well, xeno means alien, strange, different, foreign and so on. Strange Biology (for instance) probably sounds a bit too funny to work. If you go with the Xeno-naming scheme, I'd call Combat1 "Xeno Strategy" and Combat2 "Xeno Tactics".

However, "xeno" makes more sense to use on techs that adapt to others' surroundings from the perspective of the user. If the techs are an alien race's first era techs for the race's own planet, it wouldn't make much sense to use the xeno-prefix.

Oh, for an actual suggestion,
Native Subjugation - Supremacy (with slavery as per GeoModder's suggestion)

Xeno Strategy, Xeno Tactics, Xeno Warfare....sounds good. Thanks.

Supremacy or Domination also will work.
 
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