Okay everyone I'm back. Hey! I got a bit of time in the car to reflect and stuff.
1. Sorry for carrying on like a kid a bit. I got a little immature, so sorry about that. As I said I am a bit sensitive about things (especially when it's not something I can say was something other people did) but I am all good now. To be honest it was probably better that Petek zapped it from existence than some loony going yum and uploading it elsewhere. So thanks for being good at your job Petek.
2. As for the FLCs, what we'll do is just have the FLCs without the leaders themselves appearing in them. It's a practical solution to the problem. I've attached Oblivion's pics again (without Oblivion himself of course) so hambino can sort it out. Thanks hambino.
3. As for the finished mod, I am unsure what I will be able to do about units themselves. I'm a bit against neutering things, but as most of the units aren't done yet anyway, it's hearsay until we have something concrete and then reassess. I can't put a timeframe on when the units will be done though... it is the one thing that is out of my hands for this project.
Thanks for the offer vyeh by the way. I was a bit silly because really I didn't want to have nudity (save for the units if they are small enough) in the released version anyway, so it's probably good what happened anyhow.
Yay that's sorted!

I better get into work now -- first thing is a Squirtle Spy and then checking the naval production for you vyeh. Might then go and do facility icons as they are pretty easy now that I have done the technology icons. Not sure what to do next -- I know that I should run some AI tests sometime on the laptop when it's free.
EDIT: The results for you vyeh: 4 production is the highest one can get overall on a sea square (1 from the Pirates' Shelf bonus, 2 from the Mining Platform, 1 from the Dry Dock).
EDIT2: Facility icons done. Except for a few that I couldn't think of something on the spot, like the Town Centre. We'll see.

I'll go and edit Dune now to upload for tonight and then see how the time goes... I have to drop Dad off at the airport at 4AM tomorrow morning.
EDIT3: I have made some changes to CyndaTech. They are now erratic and have a MORALE penalty instead of a RESEARCH penalty. Their priority is now GROWTH instead of MORALE. The civic Athiesm now has a research penalty instead of a morale penalty (although CyndaTech is immune to that anyway). Hopefully these changes will make the CyndaTech AI a bit less of a pushover.