Well guys its been fun but these will be my last ten turns for sometime. My wife and I will be inducing labor for our first son or daughter on Wednesday and I will not be playing the rest of this game. And since the game is nearly over, this would be a good time to bow out. Even if everyone took a full ten turns, Id still only have one turn left not a big deal. This has really been a cool format for a game and Arathorn, thanks for inviting me to the party. Ill still be lurking around for a while just going to bow out of playing for a bit as my priorities are going to change a bit.
Executive summary Greeks, Romans, and Iroquois have been destroyed. Founded about a dozen, maybe 15 new cities. Took 11 turns, sorry - wanted to at least get Thebes before I finished. Five great leaders.
1786AD Motorized Transportation in 4 turns at 169gpt. Founded New Bapedi 2 to fill in some of the culture gaps in the Old Russian territory (or was it Greek?) Anyhow we built a ton of cavalry and about three destroyers this turn. We can build battleships and carriers now as well, but my thinking at this point is quantity over quality since were ahead in the tech lead. My guess is well not have to deal with anything bigger than ironclads - so for now, destroyers it is. Destroyed Greek city of Gandasetalgon and got a great leader in the process. Sent the leader to Grozny and rushed a transport there (never thought Id rush a transport with a leader). Destroyed Herakleia and sent the five Greek workers there to clean pollution deep in Zulu territory. Rushed a destroyer along the Greek coast to prevent any Greek ships from destroying our improvements. Founded New Hlobane 2 on the Russian north coast. Captured the city of Knossos didnt raze it though, well see if this pays off. Snagged a Greek worker (ha)
1788AD Founded New Isand 2 as a step off point for an attack on Corinth and Argos. Captured Corinth without too much effort. Captured Mycenae and got another great leader. (Just thought of this a battleship would be terrific for excess great leaders) Sent the leader to the western coast and rushed a battleship. Captured Argos. War is progressing as planned. Navy on the western coast is growing in size.
1790AD People expand the palace. Destroyed Greek city of Maikop. Formerly Maikop founded on the former site. Founded New Intombe 2 to fill in more of the gaps. Founded New Mpondo 2 on the northeastern coastline. Destroyed the city of Delphi on the coastline. Founded New Ngome 2 near the Delphi site. Shifted remaining troops and artillery into more advantageous positions. Tanks in 2! (yeah baby)
1792AD Rushed three temples in the Greek front area. Treasury is seriously depleted from our research escapades, so next turn (after discovery of MT) Ill work on the rebuilding of it. Captured and razed Ephesus and another great leader appears. Leader sent to Swazi and another battleship is rushed. Founded New Swazi 2 on the old Ephesus city site. St. Regis captured and destroyed! The ole war machine keeps churning
Destroyed the city of Rhodes and received another great leader! Sent him to Mpondo to rush another battleship. I guess you can get more than one great leader per turn! Founded Was Rhodes on the old Rhodes site (duh). Captured Athens!! We now control the Oracle! We also captured the Greek city of Thermopylae! Oy! We have extra artillery left over at least a dozen or more so we bombard the mass of Aztec and Egyptian ships to our western coast. Thats a bit easier than wrecking our ships, no? Ran the numbers at Ulundi cultural victory in 42 turns. Were going to be cutting it close since we have to transport all our troops. However on the bright side Ive practically destroyed the Greeks in 4 turns, so who knows?
1794AD We finally have MT! Switched a dozen or more cities over to Tank production. Most lie in the core cities and are producing at three or four turns. Captured Thessalonica and razed it the Greeks are destroyed! (Good riddance) Dumped 8 infantry and 8 artillery on the Roman/Iroquois island (and got the transports back to Grozny for safekeeping). Founded New Tugela 2 at the former St. Regis site. Started organizing the assault parties and transport assignments. Going to send a stack of three settlers, eight Zulu workers (since were unsure of the Egyptian lay of the land), and assorted infantry and artillery. There are plenty more transports on the way as well the first wave of tanks wont be far behind. Impi armies moved to Ulundi and Zimbabwe for symbolic purposes sort of like the USS Constitution. Were keeping at least one infantry in each coastal city in the event of an amphibious assault more than one in cities which are in hot areas. Jacked the science rate back to 0% (+1030gpt)
1796AD Tanks galore! Let the offensive begin (when we get there). Rushed three transports in various cities. Loaded up the transports in Viroconium (renamed to Zulu Docks). Sent off (for starters) 16 infantry, 8 artillery, 5 tanks, and 3 settlers (with an escort of one battleship and 6 destroyers. We can land on the Egyptian mainland in two turns from Zulu Docks, and there is 11 squares total between Zulu Docks and Memphis. We can get a real assembly line going to the Aztecs. Opened up the guns on Byzantium (they have riflemen and legions guarding the city). Byzantium is ours! Decided not to raze since we have no settlers in the area (who cares were not going to get any production this far away anyhow). Sank several Aztec and English ships with no losses. Dropped off five tanks and three infantry near the last Iroquois city (they have spearmen). Going to secure this island and leave a small force of troops so we can forget about it.
1798AD Ganogeh is captured! (Last Iroquois city) and they are destroyed (good riddance again). Romans battling valiantly (but poorly) against overwhelming odds near their capital. Another leader is produced and loaded onto a transport for eventual travel to either Memphis or the west coast of Zulu. Brundisium captured! Romans are definitely on the run now. Dropped off the SOD near Memphis first goal is to gain a foothold, second is to clean up the remaining Egyptian cities.
1800AD 15 or so tanks produced at the start of this turn. Lugdunum captured! The Romans are destroyed. Our tanks rumble into Memphis and raze the city!! Oy! New Umtata 2 is founded and a library is immediately rushed as the Egyptian culture is completely surrounding our city. Rushed another battleship with the great leader.
1802AD Here come the Egyptians!! SOD moves in toward our newest city we rush a barracks this turn, next turn we need to rush a harbor. Pick off a couple of infantry in the area and soften others up with the artillery. Weve got a bit of a shipping route going at this point five transports are going to be rolling into New Umtata 2 (renamed to Zulu Foothold) next turn. Rushed a few temples in the boonies. Set one taxman to a scientist in Zimbabwe (Flight in 36).
1804AD Rushed the harbor in Zulu Foothold. Egyptian SOD took a beating at the hands of our infantry. We lost a few destroyers due to Aztec aggression not what I had hoped for; were going to have to build some more offensive ships. Dropped off the five transports worth of troops time to go on the offensive before our city flips. Moved our own SOD within range of Thebes. Just like the cat said when its tail got stuck in the fan, it wont be long now. Thank you, drive safely.
1806AD Many more tanks produced this turn. Our Harbor in Zulu Foothold has been completed and the spices around the city are now being exported to the homeland. Aztec activity near the old Roman island may have to move some more troops in that direction. Thebes is captured and razed!! We get about 12 Egyptian workers to boot I would guess the foothold in Egypt is secure.
Notes:
There are about six empty transports within range of the mainland. You may want to escort these, as there are plenty of Aztec ironclads in the area. There are two settlers on the Egyptian mainland and were going to need more. Theres a stack of fortified artillery near Zulu Docks. Ive slowly been moving them across the channel (and using them to attack ships that get too close.) May want to leave these on the mainland. There may be a few workers on goto, sorry. Was using group movements a lot.
Heres the area around Egypt
Here's the overall map -
And heres the game -
http://www.civfanatics.net/uploads/lotr2-1806AD.zip
Again its been a pleasure playing this game with your guys. Quite enjoyable from an edge of you seat standpoint for the first few millennia. Ill be checking in from time to time to see how things are going.