Mr Jon of Cheam
Emperor
- Joined
- Oct 26, 2017
- Messages
- 1,358
I don't want to get into another long debate about the pros and cons of switching, which is where this is heading. Been there, done that! "Why are the Shawnee not allowed to coexist alongside the US?", "why force America, a loaded concept of a civilization, on a player who wants to continue playing as a native American nation?"; I understand that many people are not happy about it, but that's how Civ VII works, what is left to be said?We've seen the unit models and cities now are tailored to the civ you have. So if you go Shawnee to USA, you're going to go from Native American buildings, clothing styles and ethnically Native American units to European buildings clothing styles and units.
Everyone is clear, including the developers, what America actually is. You could pretend Germany was populated by a massive Songhai migration in the 1700s too if you wanted, but for some people, like Shawnee to America, it suspends disbelief too much and doesn't feel like a continuation anymore.
America is clearly inspired by the modern European colonised nation, that is what it is in game, and the question becomes why force America, a loaded concept of a civilization, on a player who wants to continue playing as a native American nation?
It may be good enough for you, but it's clearly not good enough for some of the playerbase no matter how you try and proselytise it. It is a problem, even if it's not for you.
The original point that I wanted to counter was this idea that we shouldn't "send the message that indigenous people are inevitably going extinct at the hands of European colonizers".
I simply contend that this isn't the message, since each civ game is a unique alternate history with its own narrative. Sure, everyone knows what America are based on, but you write a new history for America every time you play a game, and isn't that why we play at all? Suspension of disbelief is bread and butter for Civ.
