Tiramisu
Warlord
There are some interesting UI-commands that work for human players (i.e. for the local player I guess), but I would also like to use these commands for the AI.
E.g. you can send an envoy to a city state using
Or you can liberate a city with CityManager.RequestCommand, which would actually allow reviving killed civilizations (apparently this is the only way to do that using Lua functions).
Now if I try these functions in Firetuner for AI players, then nothing happens. I wonder if there is a way to use these kind of commands also for AI players. Did anyone try something similar?
E.g. you can send an envoy to a city state using
Code:
UI.RequestPlayerOperation( playerID, PlayerOperations.GIVE_INFLUENCE_TOKEN, parameters);
Now if I try these functions in Firetuner for AI players, then nothing happens. I wonder if there is a way to use these kind of commands also for AI players. Did anyone try something similar?