Mac GOTM22?

Naboo

Wonder Dog
Joined
Apr 22, 2003
Messages
84
Location
Vallejo, CA
Will there be Mac files supplied for GOTM22? If so, when and where should we look for the annnouncement?

The link from the gotm22 announcement page indicates Mac, but there is only 1 download which is a windows .exe file.

Also, this bit of text on the download page:

"You must have Civ3 installed on a PC computer and patched to v1.29f in order to play this version of the game" [emphasis mine]

So, I'm not sure what's going on. :confused:

Sorry if this has been covered already but I've looked all over.
 
I'll second the request for a Mac-friendly way (even just the raw files) to install the latest GOTM update. Even though I'm sure someone has already thought of providing it for us poor Mac users...
 
how could I have doubted?

:splat:

unzips ok. Thanks!

the viking hoardes are poised

:viking: :viking: :viking: :viking: :viking: :viking: :viking: :viking: :viking:
 
@Aeson:

Thanks, I've just downloaded and installed the pack OK, but I've PM'ed Cracker re. a problem I encountered in the GOTM 21 PediaIcons.txt file that seems to be repeated in this one. Someone somewhere suggested that Cracker might be out of the loop on vacation for a couple of weeks. If so, should I copy that PM to you?

Also, as there are no resources.pcx and resources_shadows.pcx files do I assume correctly that we should use the same ones we installed for GOTM21? Sheep, goats, lambs, oyster, pearls and rocks and such?
 
I just reinstalled Civ III (Mac OS X) and reinstalled all the files from Gotm16 on but I got the following messages when I went to start playing:

Load Error
Not A Valid save Game
"Macintosh HD\Users\boydpype\desktop\civilzation III\gotm22 start v129 open.sav"

I think the problem may be with my loading of the resources from Gotm 20 and 21.

Gotm20 was simple, but with 21 which resources (there were extras it appeared) do I use and which ones for 22?

Help!
 
I started with the gotm21 stuff installed, plus the added the gotm22 files. It worked okay, but there were a lot of the delays at the end of unit moves.
 
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