Dancing Hoskuld
Deity
Have you tried turning Vierports on. They are a last ditch effort to keep memory under control.
Those three missing civs indicate something wrong in the XML.
but the gigantic I used here proved too much, and the civs multiply faster than they get eradicated with the options I'm using. The issue is compounded by the fact that in my previous game, where I didn't have barb civ on, the gigantic map was handled fine. So I thought it could work...
Have you tried turning Vierports on. They are a last ditch effort to keep memory under control.
There are a number of posts in this forum about map sizes from the modders. They suggest the max number of civs to use for each map size. They also indicate whether you should use Barb civs or not and if you should use the Rev mod. I can not remember in which threads they were - but a forum search should find them.
A suggestion on MAFs due to many civs:
Try using this program:
- CleanMem: You can program every few minutes to clear the ram memory used by unnecessary processes, and clean and recover accumulated remnants of ram.
Just google 'CleanMem' - I started using it 2 months ago and have had only 1 MAF since.
Thanks, i will try that when at home. But i have 8 gigs RAM and only 50% of it have been used by civ and civ doesnt even use anything close to 3 gigs ... constant MAFs begin at late medieval/early Renaissance when most of map opens, enable viewports helps.