Link Gaetz
Chieftain
- Joined
- Oct 31, 2020
- Messages
- 16
Huh, I found the same bug with Hippus units resisting all spells (as far as I can tell). Luckily they didn't build enough of them to be truly aggravating.
I'm also seeing a bunch of these at the start of my turn: Python Exception in File "CvSpellInterface", line 137, in miscast, RuntimeError: unidentifiable C++ exception. Once I get past the building queue menus I can click it away.
Otherwise I'm enjoying the mod, plenty of fun things in it but, ah, perhaps in need of some balance. As an example, "Stonewarden with access to earth mana" apparently gives +100% production in a city, which makes stacking lesser + regular diligence pale in comparison. Plus the wonders that give free promotions to units seem to give priests their preferred elemental affinity almost all of the time.
I'm also seeing a bunch of these at the start of my turn: Python Exception in File "CvSpellInterface", line 137, in miscast, RuntimeError: unidentifiable C++ exception. Once I get past the building queue menus I can click it away.
Otherwise I'm enjoying the mod, plenty of fun things in it but, ah, perhaps in need of some balance. As an example, "Stonewarden with access to earth mana" apparently gives +100% production in a city, which makes stacking lesser + regular diligence pale in comparison. Plus the wonders that give free promotions to units seem to give priests their preferred elemental affinity almost all of the time.