Make random events more detailed & more elaborate

Any ethnologist. so I could ask any one and they would agree with you? Are you sure of this?

In academic circles, the term "ethnologist" is highly outdated and refers mostly to late 19th / early 20th century anthropologists who believed that you could make quantative statements about racial distinctions. Worse, they tended to assume that all human societies pass through some kind of defined evolution to reach "higher" levels of society.

Now we use the term Cultural or Social Anthropologist.

Asking an Ethnologist might be difficult as most of them are dead!! :D
 
sw99, do you have an opinion on random events in the game?

Would you like to see them expanded or developed somehow?

Heh, yes I'd love to see a much bigger variety of events and at least twice as frequently too. One thing i'm surprised they didn't include is tiles changing, like desert to plains or vice versa. Apparently in the time of the egyptians the sahara was a lot smaller for example. I'd like to see more punishing medieval barbarian invasions too. Or like the slavery civic causing unrest, a city with an unhappy face should have a chance to spawn barbarian units that are equivalent tech level to the city garrison (though maybe not, I often have warrior garrisons in my core cities..)
 
Heh, yes I'd love to see a much bigger variety of events and at least twice as frequently too. One thing i'm surprised they didn't include is tiles changing, like desert to plains or vice versa. Apparently in the time of the egyptians the sahara was a lot smaller for example. I'd like to see more punishing medieval barbarian invasions too. Or like the slavery civic causing unrest, a city with an unhappy face should have a chance to spawn barbarian units that are equivalent tech level to the city garrison (though maybe not, I often have warrior garrisons in my core cities..)

You make some great points. I'd love to see things I'll calll "A Dynamic Earth".
Probably for Civ V, rather than a random event proper... It would include things like Ralph's Earthquake zones , and volcanoes.

The volcanoes might start as boiling ocean , or as snowy peaks that first smolder and defrost before they have a chance of errupting with civ III -type graphics. They would be not only be destructive, but create and expand islands, adding fertility to the soil in an area broader than the zone of destruction.

I'd like to see changing sea levels in combination with ice tiles being something like Civ III sea and ocean tiles ( you could cross them, but ending a turn on them would be highly risky) , so that you could bridge the Berring Straits on foot at some point in the game.

I'd like the glaciers to advance and recede, so that there would be fertile fjords in their place and Greenland would be colonizable for a period of time.
I'd like a replication of the "mini-ice age" that brought about the Dark Ages- with land tiles producing one less food. Which prompted your barbarian invasions...

I like your idea about the Sahara. It would be interesting to see it start as plains with several sheep and an elephant or two, with the desert advancing from the west . Another opportunity for barb spawning.
 
Öjevind Lång;5935268 said:
I knew that someone would accuse me of racism, but that isn't the case. Those charges can't be "levelled at non-Gypsies". And there are no "appropriate equivalents". Which other group would you say discourages their children from going to school - any school?
All cultural patterns of behaviour are not of equal worth. For example, female genital mutilation, quite common in some parts of Africa, is an extremely bad cultural behaviour. And in my opinion, the same is true of the traditional cultural pattern of Gypsies.

Opinions... both of you guys have a lot of them.

Many southern and evangelical Americans refuse to send their children to school out of fear that they might learn something besides the bible.

Worth of cultural patterns is not a measurable trait, it is an opinion.

Some of those African cultures featuring female mutilation might find you to be an evil person for not condoning their cultural rites. (NOTE: I don't agree with female mutilation, of course, but those cultures don't see my point of view as I don't see theirs.)

In the end, though, I believe you were just expressing the idea that gypsies have a bad reputation. And that is true to many.

ON TOPIC: I had a mine that was destroyed 12 times in one game. That mine drove me nuts. It had iron on a hill and was producing 7 hammers on its own after RR. The damn thing kept caving in even after "emphasizing mine safety". That should definitely be fixed.

They should add more events that are diplomatically diverse, but give more options. I hate when some marriage between my citizen and a citizen of a religious ally goes bad. I want an option to send our sorrows and fix the situation (ie no diplo hits at all) at some high cost.
 
ON TOPIC: I had a mine that was destroyed 12 times in one game. That mine drove me nuts. It had iron on a hill and was producing 7 hammers on its own after RR. The damn thing kept caving in even after "emphasizing mine safety". That should definitely be fixed.

They should add more events that are diplomatically diverse, but give more options. I hate when some marriage between my citizen and a citizen of a religious ally goes bad. I want an option to send our sorrows and fix the situation (ie no diplo hits at all) at some high cost.


The mine disaster and farm bandits are the two that happen repeatedly to me, seemingly always in my capital's territory. I'm tempted to switch to forts sometimes. These are the two events that I get really tired of and would like to see fixed.
 
Those damn bandits. If I wasn't so opposed to capital punishment, they would never be ransacking my farms again!!! ;)
 
You make some great points. I'd love to see things I'll calll "A Dynamic Earth".
Probably for Civ V, rather than a random event proper... It would include things like Ralph's Earthquake zones , and volcanoes.

The volcanoes might start as boiling ocean , or as snowy peaks that first smolder and defrost before they have a chance of errupting with civ III -type graphics. They would be not only be destructive, but create and expand islands, adding fertility to the soil in an area broader than the zone of destruction.

I'd like to see changing sea levels in combination with ice tiles being something like Civ III sea and ocean tiles ( you could cross them, but ending a turn on them would be highly risky) , so that you could bridge the Berring Straits on foot at some point in the game.

I'd like the glaciers to advance and recede, so that there would be fertile fjords in their place and Greenland would be colonizable for a period of time.
I'd like a replication of the "mini-ice age" that brought about the Dark Ages- with land tiles producing one less food. Which prompted your barbarian invasions...

I like your idea about the Sahara. It would be interesting to see it start as plains with several sheep and an elephant or two, with the desert advancing from the west . Another opportunity for barb spawning.

The Dark Ages might quite possibly have been caused by a super-volcano. I read a couple of books on the subject a few years back. Here is an interesting article if you're interested. http://www.ees1.lanl.gov/Wohletz/Krakatau.htm
 
The modification that MUST (do you hear me Firaxis?) be done is changing graphic for the mountain involved in the volcano event to spew smoke and lava for the rest of the game. Then I wouldnt mind the event itself.
 
Also, steal some more stuff from the Galciv series :D.

Hey, come to think of it, can't we (and by "we" I mean "someone less lazy than me") add in a bunch of user made random events? There could be an official unofficial Civfanatics random events pack!

i dont want to imagine what it would be like to have the event which takes planets(cities in this case) from you and the AI and makes it all one super nation :D .. it sounds scary..
 
They should/could do mega events as an option , keep the current random events but add some Super events as a separate game option. I would like to see a mega event that freezes your tech advancement at the spot the event occurs for 50 turns or so.
 
That link seems more extensive but here's another thread topic on it http://apolyton.net/forums/showthread.php?s=&threadid=167524

Thanks for that...The David Keys book was the first one I read on the the topic. I actually went and borrowed a copy of the Anglo-Saxon Chronicles myself (one of the only surviving accounts of events in this period, from a North European aspect), just to see if I could pick up on any clues myself. Can't say I did, and Im afraid the Chronicles is rather dull reading ;)

Anyways, I too recommend The Keys book, if you see a copy.....
 
That link seems more extensive but here's another thread topic on it http://apolyton.net/forums/showthread.php?s=&threadid=167524


Thank You! That's pretty cool, too.

Perfectly plausible to me that catyclism causes food shortages, which cause food to be transported from afar/migration/ and people to seek new sources of food, which causes people to be introduced to unfamiliar microbes, which increases the odds of a disease outbreak. So does malnutrition. You don't need to speculate about tropical African rats& fleas to make it plausible.


World War I facilitated the Spanish Flu pandemic.
 
Maybe it could just cause severe damage, with buildings and a few population points getting destroyed.

And maybe leave behind some kind of food resource (volcanic soil is quite fertile?) So you'd have some bad (damaged/destroyed city) and some good from that.

And it would be more fair if you could see whether a mountain is a volcano or not.
 
Once you have discovered nationalism, there could be random events for cities that you own, but have a different culture. (Revolt, spawn of guerilla units, something like that).

In general, I'd like more events that illustrate the state of the society (dependent on era and civics). Hey, maybe even a civil war, where some of your cities break away and form their own civilization? Would be somewhat tough of course, and it should be a chain of events so that you have at least a chance to see what's coming ...
 
You're being way out of line there. Nothing he said was false, nowhere did he suggest genocide, and certainly nowhere did he claim they were a race.

I thought ireland was having problems with gypsies themselves? Last I heard many of the ex-irish gypsies who were in england have moved back, or maybe thats why you're defending them, in the family? :p

He used the term "racism" first, read back and check. I didnt accuse him of being racist. I know full well he didnt advocate genocide, thats why I said no doubt Hitlers views were more extreme. dosent hange the fact that hitler would have shared the views he expressed, but would have had (I would imagine) infinitely more evil solutions to the percieved problems. Gypsies do have a bad reputation with a lot of people, but you know what? with some people, all the following groups have bad repuations:

Black People
Jews
Muslims
Arabs
Irish People
Americans
Hispanics
etc etc

and if any one of those was singled out and accused of a litany of generalised offences, there would (rightfully) be outrage on the boards. So I dont see why one particular group should be fair game, and I'm not going to let it go unchallenged. Gypsies are far from perfect, but name a social group, nationality of ethnic group who has a perfect reputation.

If you are against discrimination against peoples, you are against discriminations against all groups of peoples, other wise you are just being selective about who to be prejudiced against.

and no, I'm not a Traveller (Irish Gypsy)
 
I seem to remember volcanoes could appear in AC and cqause good amounts of damage. Also your cities could get wiped off by rising sea levels
 
Many southern and evangelical Americans refuse to send their children to school out of fear that they might learn something besides the bible.

Worth of cultural patterns is not a measurable trait, it is an opinion.

Some of those African cultures featuring female mutilation might find you to be an evil person for not condoning their cultural rites. (NOTE: I don't agree with female mutilation, of course, but those cultures don't see my point of view as I don't see theirs.)

Southern and evangelical Americans are not an ethnic group. They are simply a category of mainstream Americans with some weird ideas.

The worth of cultural patterns may be "an opinion", but I maintain that female mutilation is evil, as is sati, slavery, racial discrimination, honour killings, murdering female babies for being female, genocide and many other cultural phenomena. One must draw the line against cultural relativism somewhere, without bothering too much about semantic or philosophical quibbling. The same goes for terminology: I was not engaged in discussing whether one should talk about ethnologists, human anthropologists or culture studies.

On topic: How about a Great Barbarian who suddenly appears and turns some of your citizens into barbarians who have to be suppressed or re-assimilated? Or the possible appearance, after the discovery of Scientific Method, of creationists who drag down research for a number of turns? "In the city of Bombay, a group of religious fanatics boycott the schools for not teaching the tenets of their religion as science, which has drastically hurt education and research there. Pay XX gold, or the aberration my spread to other cities."
 
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