TheLastOne36
Deity
- Joined
- Jan 17, 2007
- Messages
- 14,045
Decided to save Oz some time...
Votes
Epic: 5 votes
Normal: 2 votes
Inland sea is the preferred map.
Votes
Epic: 5 votes
Normal: 2 votes
Inland sea is the preferred map.
). A very handy resource-less UU. I like protective as a trait as I imagine a large proportion of war in these games will take place post-gunpowder.
. Any thoughts on a graphical representation of progress towards victory?Industrious doesn't really surprise me. I would have expected Philosophical, though, to have been a close second. And only 2 Expansive leaders? Wow! I guess nobody is worried about health with the BTS changes?A quick tally of the traits selected shows Industrious a clear favourite (8), ahead of Charismatic, Protective and Philosophical (4).
I like this idea!May I suggest charting how many enemy cities are left, beginning after the AI REX is over

The problem with this, in my opinion, is that there'd be different numbers of AI cities in each game. If we go with this, I'd suggest using a fraction (cities remaining over cities after REX)May I suggest charting how many enemy cities are left, beginning after the AI REX is over
With regard to graphs etc, i haven't really thought it through but what about a percentage of world population. The closer we can get to 100% the closer we are to conquest.

)Phew, that start makes ya think. Never saw a better case for missing a couple a turns to explore before settling.

..... 
Oh well, I'll move the warrior 1 N or NW and see if there is something better nearby



