Start with a pre-flight. I'm happy, so press enter.
My 77gold makes me the wealthiest. EAT THAT AIS!
325BC - Yeha founded - claiming furs and clam.
250BC - fend off some heavy barbarian attacks at Addis Abbaba. GS is born in Gondar and saved for right now.
200BC - the time is now right to use my saved GS. He's bulbed to net me philosophy. And taoism. A good use for him IMO.
175BC - The time is also right for some revolting. Switch to HR + Pacifism.
150BC - with a side order of confucian religion.
Between these dates fend off more pesky barbs.
75AD - founded Debre Berhan in the NE. Nets pigs, bananas and horsies, plus it'll make a good city when the jungle is down.
100AD - sailing in. Netting me a little income boost from trade routes. Get a mildly annoying event:
http://forums.civfanatics.com/uploads/32149/China_event-100AD.JPG[/IMG]
IBT Xtianity is founded and the parthenon is built.
125AD - the chinese demand a cow and receive it.
250AD - the evil chinese have settled a spot I had my eye on. Think I may have found the first target for 'a good crumping' - although that will be far down the line.
275AD - bah! Taoism has spread to Germany and they convert. Ah well!
375AD - settle Adulis - I had a spare settler and a good positive cashflow. It makes a nice buffer against Chinese marauding into my capital, with bananas, cows and spices it will make an OK city in time. Plus it's on an annoying hill.
425AD - pull the trigger on a trade with germany - calendar for Archery and Polytheism - will need both sometime and want Bizzy as my friend.
450AD - a great prophet is born in Gondar and turned into the Kong Miao - meaning a rise to 70% science.
520AD - China finishes the MoM and Chicken Itza on the same turn.
540AD - The great library is built in far, far away.
660AD - Theology is in, revolt to Theocracy/Caste system - the latter intended to stop revolts - cities are a little big for slavery now.
760AD - a great general is born abroad - good!
780AD - another gg born abroad. Excellent!
Monarchy(350BC) > Mathematics(200BC) > Philosophy (200BC - bulbed) > Currency (50AD) > Sailing (100AD) > Calendar (275AD) > Masonry (300AD) > Construction (425AD) > Polytheism (425 - trade) > Archery (425AD - trade) > Horseback riding (520AD) > Monotheism (540AD) > Theology (660AD) > Civil Service (1 turn from completion) >
The world:
Plans - building up stacks to give the Chinese a smacking - war elephants and maces. Figure I might as well leverage my organised trait properly with a large empire.
Right - onto another round of catchup!