GeoModder
Deity
- Joined
- Nov 29, 2005
- Messages
- 7,512
Please excuse the poor graphics. I was originally going to finish all the graphics before releasing this but I don't have the patience ATM to do them. Anyone willing to work on the graphics you are more than welcome to go ahead. I will likely not be working on the graphics for a long time as I would like to start working on the map scripts for SMAC.
There is also currently only one option for the terrain features setting as I am still confused of exactly what Geomodder wanted with this setting.
Feel free to post comments on the map script, especially what is wrong with it and how it can be improved.
Quite a shame, I knew it was a bad idea marshalling you into the SMAC-camp.
I'll try to explain later what I meant with the terrain features setting, once I figured out all the changes you made.
The rilles look basically good, except for the blue "floor" in it. Don't know if this is my graphics card playing games with me?
I definitely will look for replacement graphics for the craters and cratered terrain features (for the time being )
The domes look interesting, I'll have to find a setting which will put quite some on a map to see how they look.
I'm quite happy with how the terrae look at this stage. Only have to see how placing bases and improvements on this terrain type look.
The edges of the map are still abrupt. Can you tell me which parameter would allow to see the "icecaps" on a globemap in the pythonscript? I can try to adjust it myself then...