Map of Erebus - Unofficial FfH2 Map

Haven't looked at the setup, but a thought just occured: Be careful about putting anyone Evil near dwarves, since they'll likely wind up RoK at least for a little while. Same with any civ with a tendancy toward OO (Balseraph still tend for it?) and a good civ.

I took this advice to heart and decided to put the Lurchip near the Khazad instead.
 
Actually I've played it once through with luchurip and once with amurites (patch killed that save though). Both went very well, looking forward to trying it with the laun
 
What changes were made in CvEventManager.py? Was it just the CustomAddImprovements call?

There are many other differences with the Version 0.30h one. If it is just the CustomAddImprovements call, I can modify the existing one instead of replacing.
 
changed PC recently so need a new copy of this, but the link is broken.

Aurore
 
can anyone help me? when i try to play it, the map loads and everything, but when the game starts, it just says that i have been defeated and i can't play it.
 
I have the same issue. I'd really like to try this map but it says I'm defeated. Plus there is only one of those .py files in the zip. I'm not sure about those things or if they matter.

Having unique starting locations is too good to pass up!
 
As others have obviously have trouble with, when I load the Map of Erebus, I get a CTD. Why?! HELP!
 
can anyone help me? when i try to play it, the map loads and everything, but when the game starts, it just says that i have been defeated and i can't play it.

I am sure u picked *custom Scenario* right? If u just pick *play scenario*, it will work. If u want to have extra rules like *aggressive ai* u have to open the file with notepad (better wordpad) and put them there manually. If u dont know, how to write, just start a custom game and choose your extra rules. Then open worldbuilder and save as a scenario. Open this scenario with notepad and copy all the options lines.

Have fun :)
 
Awesome map, but way too large to actually play on. Maybe you could make a mapset called "The Four Corners of Erebus," literally being your map cut into four pieces? So every civ would be represented somewhere, but only a quarter of them in any one game?

Obviously some modifications would be necessary... but it should be possible to make a few smaller maps based around areas of the whole thing. Like having a "Europe" scenario for vanilla Civ, where only the European civilizations are in the game.
 
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