Map(s) based on realistic city sizes?

jonjo69

Chieftain
Joined
Jan 18, 2014
Messages
1
Hi,

Not sure if this should go in requests as they may (probably do) already exist.

I'm looking for huge maps which are realistic sizes based on the maximum size of a city (which I believe is 36 hex). E.g. if we take a big city like London, NY, Tokyo to take up roughly 36 tiles, an Earth map based on that scale.

Hope that makes sense and someone can provide a pointer.


Jonjo69
 
Hi,

Not sure if this should go in requests as they may (probably do) already exist.

I'm looking for huge maps which are realistic sizes based on the maximum size of a city (which I believe is 36 hex). E.g. if we take a big city like London, NY, Tokyo to take up roughly 36 tiles, an Earth map based on that scale.

Hope that makes sense and someone can provide a pointer.


Jonjo69

I don't think there are enough tiles on the largest of map sizes that can accommodate that scale for an earth map.
 
With such a scale you can only fit a single country on the biggest map size, like Japan or GB. Although it would be interesting.
 
Just some numbers for Giant Earth Map (GEM) Scale :

Earth Surface : 510.000.000 km^2 (see Wikipedia)
Giant Earth Map : 180 x 90 = 16.200 Hex (Tiles)

=> 510.000.000 km^2 / 16.200 Hex = ca. 31.500 km^2 / Hex

31.500 km^2 is about the area of a circle with radius 100 km.
(area = PI x 100 km x 100 km)

So most or all Metropolitan Areas of the biggest cities on earth are smaller than one Hex,
e.g. Greater Tokyo Area : Pop 35,676,000, Area 13,500 km^2
e.g. New York Metropolitan Area : Pop 23,508,600, Area 34,490 km^2

City Radius in CIV 5 GEM should be interpreted as Megalopolis Area (see Wikipedia).


If You want to have a world map where City Radius Area (36 Hex) can be interpreted as Metropolitan Area, You need a map which is around 36 times bigger than Giant Earth Map.
=> 1.080 x 540 = 583.200 Hex
=> 510.000.000 km^2 / 583.200 Hex = ca. 875 km^2 / Hex
=> 875 x 37 = 32.375 km^2
875 km^2 is about the area of a circle with radius 16,7 km (=100 km / 6).

Typical Strategy Games have Map Sizes of 10-20.000 Tiles for a WorldMap.

Please note :
If you increase map scale (length, width) by 6, you must also either increase number of turns by 6 (time scale) or you must increase movement points per turn of units by 6 to keep the original balance of the game.

Some more numbers :
Circumference (equator) : 40.000 km
Modern Destroyer : ca 60 km / h = 1.440 km / d -> 40.000 km / 4 weeks
A destroyer with enough supply on route can travel around the world in around 1 month.
=> 180 movement points per month in GEM, 1.080 movement points per month in higher scale GEM when timescale is realistic.
 
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