Randolph
Warlord
Hey, thank you for the quick fix and the great map script!
Hey Sto, I absolutely love your script, and think it would be perfect for balancing multiplayer starts, and breathing life into otherwise stale maps. I think you have been in contact with Penny from Civplayers? Do you have any ideas how we can get around the OOS when using FoR in MP? Or have you fixed it?
First, thank you for what looks like its going to be an incredible boost to my Civ playing.
Second, I may be a complete idiot, but I could use some help. I put the file in Civ4/PublicMaps, and it works just fine when I launch Vanilla Civ. However, when I launch BTS, there is no "FullOfResources" in the map choices. Am I missing something obvious? I'm playing BTS (but not Vanilla) through Steam, if that makes a difference.
Thanks in advance!
Thanks! Sorry I didn't spot that "no regenerate" warning. I probably won't be able to use the script for the current game, then, since I need to set up specific opponents and those don't get remembered when returning to the lobby. However, I look forward to using it for other games.
I guess even after your explanation and the in-game help I don't understand how to set up the extra resources properly; is there more documentation somewhere?
There's alot of stuff that doesn't happen when you regenerate the map. I wanted to see if I could find exactly what's missing in the SDK, but I couldn't find it. I was hoping I could force it some way for my map scripts. Better to do it twice or once, rather than once or nonce I was thinking.
Do you know exactly what's left out Sto?
There's alot of stuff that doesn't happen when you regenerate the map. I wanted to see if I could find exactly what's missing in the SDK, but I couldn't find it. I was hoping I could force it some way for my map scripts. Better to do it twice or once, rather than once or nonce I was thinking.
Do you know exactly what's left out Sto?
That may be me the complete idiot. I don't know steam. I've taken a look at the site and not fully understand. If BtS is installed on your machine, there should have no problem or the game is hosted on a server !?.
An only copy of Full of Resources in the vanilla folder should be enough for BtS except for a few MODs that don't allow public map scripts. You can try to put a copy of the script in the folder "Civ4/Beyond the Sword/Public Maps" to check if that help.
If not, what the difference in a term of installation when playing through steam? is the game installed on your machine entirely ?
Tcho!
I had to dig around a bit, but I found where Steam was hiding the BTS folders, and when I put the file in the BTS PublicMaps it appears to work perfectly. For anyone in my situation, the BTS folder hides itself at C:/Users/YourName/Documents/My Games/beyond the sword/PublicMaps. Of course, I'm apparently in an oddball situation, having bought the vanilla CD in the store but BTS through Steam. I tried to install Steam BTS on top of vanilla CD on my dad's computer today, and it wouldn't even let me do it. Apparently I'm grandfathered in.
Anyway, thanks much for the help!
Hey Sto.
Just saw this and wanted to ask a few questions.
First, am i correct in understanding changing the resource value from the original 27 i think it was, to say, 36, would increase the number of total resources by 33%?
Second, I like playing big maps and so use the XXL world modcomp; however, i dont think these maps create enough resources for the bigger size maps. So, i tried to add the full of resources python script into the private maps folder of the XXL modcomp file, however, the map would not generate and my computer froze. Is there anyway to get this to possibly work?
Thanks alot for the great script!
EDIT: I tried again, this time normal BTS, and again only got to the 'initialising' phase of the map generation. Ill attatch the debug
I'm not really sure what you mean about the resources. What is the easiest way to increase the amount of resources on the map?
A little patience does pay off! Its working fine, just takes a while to load! Also, i just changed the multiples of health, happiness and strategic resources to increase the amount so that problems also solved.
All im getting now is that warning about player starting generation, but i dont know what that means, or even if its affecting my game at all.
Top Dog... Your inability to get to the Desktop is because the Script is taking huge junks of Resources to load some things. If you hit Alt Ctrl and Delete during this loading process it may take several minutes before you get to Desktop. It basically has to finishing loading, Firaxis made it this way, then it will call the alt/ctrl/delete interrupt and then continue loading. I have tried this on my machine Intel Quad Core 2.xxghz 4gig ram with the Newest XXL mod map size of 60x40. I believe it took somewhere around 7 to 9 minutes to get to the desktop once it started loading the script and hit my alt/ctrl/delete keys to bring up the task manager.
So it may take 10 minutes or more to load straight through depending on your system specs, as long as the mouse is moving and the sound is going, the game is working on it.
Sto your script is great by the way!