Daghdha
Absent Minded
Starting with B-e-F wondering what our opponents would map us as, I hereby invite every KISSer to map themselves. Then it's open for others to fill in where time has been gracious enough to shadow your memory
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Beorn-el-Feared: Good tactics but overall ignorant screw-up, might hopefully lead them to stupid plans that'll lose the game
Whomp: goes under many aliases Whomper, Panda Boy, Whompee...once screwed up the ToE so bad in a SG that he ended up with fascism as his free tech. Major League Idiot.
Tubby Rower: manages to mine food bonuses in despotism
Daghdha:Big sign, small office. Sometimes starts a regent game "just to get even".
gmaharriet: wannabe (unlikely to be) strategic game thinker, aka the blind woman who can't see "red".
AK:

Mistfit: Sorted SG & SGOTM history. Once devised a plan to give away a size 11 fully improved, 2nd ring, Industrial Age, city to the enemy. Also the bearer of many Wooden SGOTM Utensils. In short questionable player....but rather stylish.
Bede: pretentious, cantankerous, prolix, over analytical ass
Pentium: Capable of capturing a city with an overpowering SoD regardless of the fact that the enemy just captured half of his empty core.
Kickbooti: No discnernable skills. Tries to comment often enough that people don't notice he doesn't say anything. (Likes Temples, but knows enough to keep quiet about it.)
Bugs:Grumpy, ancient, mean, know-it-all who doesn't, a classic dope, let's hope they have this guy play a lot of the turns.
Own: Young grasshoppah, known for making silly stupid mistakes in SG's, too bad he hasn't played any turns.
Tomasz: The mysterious Barbarian Slav ... known also as Louis XVI after 1789 AD ( turn 356 )
Gozpel: Known for naming his first warrior Bubba. Also famous for his: "Just whack them. Whack'em all!
scoutsout: Second-hand warhorse; kicked out of class in GK2. Knows the difference between a calculated risk and a stupid gamble, but doesn't always care. Has lost more armies to culture flips than combat.

Beorn-el-Feared: Good tactics but overall ignorant screw-up, might hopefully lead them to stupid plans that'll lose the game
Whomp: goes under many aliases Whomper, Panda Boy, Whompee...once screwed up the ToE so bad in a SG that he ended up with fascism as his free tech. Major League Idiot.
Tubby Rower: manages to mine food bonuses in despotism

Daghdha:Big sign, small office. Sometimes starts a regent game "just to get even".
gmaharriet: wannabe (unlikely to be) strategic game thinker, aka the blind woman who can't see "red".
AK:




Mistfit: Sorted SG & SGOTM history. Once devised a plan to give away a size 11 fully improved, 2nd ring, Industrial Age, city to the enemy. Also the bearer of many Wooden SGOTM Utensils. In short questionable player....but rather stylish.
Bede: pretentious, cantankerous, prolix, over analytical ass
Pentium: Capable of capturing a city with an overpowering SoD regardless of the fact that the enemy just captured half of his empty core.
Kickbooti: No discnernable skills. Tries to comment often enough that people don't notice he doesn't say anything. (Likes Temples, but knows enough to keep quiet about it.)
Bugs:Grumpy, ancient, mean, know-it-all who doesn't, a classic dope, let's hope they have this guy play a lot of the turns.
Own: Young grasshoppah, known for making silly stupid mistakes in SG's, too bad he hasn't played any turns.
Tomasz: The mysterious Barbarian Slav ... known also as Louis XVI after 1789 AD ( turn 356 )
Gozpel: Known for naming his first warrior Bubba. Also famous for his: "Just whack them. Whack'em all!
scoutsout: Second-hand warhorse; kicked out of class in GK2. Knows the difference between a calculated risk and a stupid gamble, but doesn't always care. Has lost more armies to culture flips than combat.