Maritimes patched!

Well, I tend to build them, not buy them (plus, you need to get that same worker to build trade posts). My only point was food benefits from farms kick in every turn, food benefits from city states only start at a certain threshold.
 
So I can understand they nerfed Maritimes to prevent cheap ICS strategies.

Why didn't they just change the bonus. Instead of +x food in a city, why not make the threshold for growth lower? Cities that have poor food production can't get any larger, but will reach their limit faster. Prevents city spam that's -too- cheap. Actually promotes the building of farms!
 
Why didn't they just change the bonus. Instead of +x food in a city, why not make the threshold for growth lower? Cities that have poor food production can't get any larger, but will reach their limit faster. Prevents city spam that's -too- cheap. Actually promotes the building of farms!

Thats a really good idea. Have MCSs increase the population growth rate in all cities (like the Tradition social policy), rather than giving bonus food.

I guess the idea is that they wanted a much more "tangible" benefit, and they wanted to make it clear you're getting a growth bonus because the MCS is bringing you food on ships (otherwise the link to "maritime" is weird).
 
I just had another thought for comparison. Which will produce more science, the population boost from two Maritime City States (or the scientist it supports) or four research agreements?
 
So long is Maritime is linear growth per city, it is a great investment, especially in the early game.
 
I just had another thought for comparison. Which will produce more science, the population boost from two Maritime City States (or the scientist it supports) or four research agreements?

It depends how many cities you have (more cities favor MCS), and how early in the game it is (early techs cost less).

I would say the research agreements would nearly always provide more science, BUT the extra pop from MCS gives you more than just science (and the alliances also gives you resources), and the research agreements give the enemy techs too.
 
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