thelibra
Future World Dictator
Howdy there... I was looking for some advice about resource farms and specialized city strategies.
Some things, I'm slowly learning, are counter-intuitive.
For instance, I nestled my capital between two gold peaks, near good farmland, with even some cattle and wheat bonus. Gold = Science, Food = Population, Population = more food or gold... you get the drift. I figured the capital would be the best place to put science. Now, hundreds of years later, I see the investment might have been more wiseley spent in a different city.
That's just an example. I could also mention how, of all things, my "luxury resource/iron" manufacturing city somehow became the economic powerhouse with godlike production of hammers, despite having nothing more than an iron forge and a couple of modest 2-hammer peaks, and a lot of farmland, while my seaside workhorse intended town with the horses, cattle, marble and a few 3-hammer peaks did squat for production, despite growing to a respectable high-teen size.
Or my swamp-laden city with nothing but copper, wine, and a CRAPLOAD of really good farmland ended up becoming the most advanced center of culture.
I mean, it all worked out fine, and me and Gandhi are fighting it out for top dog mid-1700's, but everything I assumed about resource synergy and city specialization appears to be wrong, or at least, sideways.
Would anyone mind giving me some advice or guidance or links on matching up resources to what I'd like that city to specialize in? Or perhaps I'm not setting certain city-governance options up correctly... in any event, thanks ahead of time.
Some things, I'm slowly learning, are counter-intuitive.
For instance, I nestled my capital between two gold peaks, near good farmland, with even some cattle and wheat bonus. Gold = Science, Food = Population, Population = more food or gold... you get the drift. I figured the capital would be the best place to put science. Now, hundreds of years later, I see the investment might have been more wiseley spent in a different city.
That's just an example. I could also mention how, of all things, my "luxury resource/iron" manufacturing city somehow became the economic powerhouse with godlike production of hammers, despite having nothing more than an iron forge and a couple of modest 2-hammer peaks, and a lot of farmland, while my seaside workhorse intended town with the horses, cattle, marble and a few 3-hammer peaks did squat for production, despite growing to a respectable high-teen size.
Or my swamp-laden city with nothing but copper, wine, and a CRAPLOAD of really good farmland ended up becoming the most advanced center of culture.
I mean, it all worked out fine, and me and Gandhi are fighting it out for top dog mid-1700's, but everything I assumed about resource synergy and city specialization appears to be wrong, or at least, sideways.
Would anyone mind giving me some advice or guidance or links on matching up resources to what I'd like that city to specialize in? Or perhaps I'm not setting certain city-governance options up correctly... in any event, thanks ahead of time.