Pre-Turn: Çhange build to GLH, waste 14 shields. This will allow for growth, money, and power in general with the food tiles.
Get rid of shrine (oracle is built), worker housing(obsolete) and temple(monastery built).
At some point I established all embassies, which revealed Egypt has not connected its silks, Korea has only one source, and the Siamese have an ICS 1st ringer
Not that we won't have to get there eventually, but I'll research everything I can before hopping onto Navigation: it obsoletes the colossus, which means 16gpt, ~85 beakers/turn.
Production, rushing science: GLH - Lab - School - University - Bazaar (all were short-rushed on 2nd turn) - Coper's
Techs, all the ones before Navigation: Siege Warfare - Architecture - Perspective - Music Theory (SGL

) - Political Philosophy - Printing Press
T6: Wool to Celts for Worker²+some gold.
Some unimportant trades with France, among which luxes.
If you can trade silks off of either Egypt or Korea, do so and snatch Silk Road. Otherwise, there ain't much to do but build a mega science bomb.
Lhasa has grown from 15 to nearly 18, keep it up

I suggest MM'ing the food waste to max shields 2 turns before growth, so that the "on growth" turn catches the extra shields.
Save the SGL for IP? That's what I'd do. I rushed a bazaar to keep the masses opiated; if you feel the need to build a marketplace, wait for after IP is in and use an arena short-rush
