I found a promising location, and played to 3000 BC.
Built two scouts, wiseman, now building TG. Met the Mongols, they have domestication and warfare, and later discover cultivation. We researched writing, and are now two turns from pottery. Hopefully, we'll be able to trade for both cultivation and warfare then, so we can go directly to caste system.
The research plan is pretty straightforward. Beeline dynasticism, then get code of laws before philosophy, so we can get democracy as our free tech.
As far as production goes, we'll need a granary, shrine and worker housing. As in Math06, we'll build palace gardens for tourism. I'd like to build the Great Lighthouse as soon as possible, too.
First round, 15 turns each. Then 10 turns each thereafter.
@Beorn - I don't like Greece. Sure seafaring is nice, but the Mausoleum alone will trigger a golden age. I also don't want a large map. The increased tech cost makes OCC considerably more difficult.