Ok, ive taken my 20 turns. here they are:
1350 BC: The Ejam`Nai dynasty (aka my dynasty) begins. Our glorious empire learns to make pot(s)! Pottery has been discovered, and work on a system for map making has begun. Persepolis strengthens its guard with a new legion of spearmen. Afterwords, we set out to encourage growth in the city with a granary. Complete in 10 turns. I set both workers on square above persepolis to build a mine. The other worker sets out to finish the road that will not only connect antioch and arbela, but will bring some more silks into the market! I increase the funding major (90%) in hopes of getting map making sooner (20 turns). Breaking even now, when it comes to economy.
1325 BC: Work on the forest section of the antioch-arbela road begins!
1300 BC: The people of pasargadae now have something to marvel at! The colossus is completed! This generates such an interest in the city that merchants from all over flock to pasargadae, and this is expected to boost pasargadaes thriving economy! Work on a spearman to defend the city begins. Mine to north of persepolis completed. Both workers assigned to build road, road instantly completed.
1275: Sent both free workers to start a road that will connect the southern cities with the northern cities. Doing so will also net us some more silks. (i smell future monopoly on silks... heheh)
1250: 2 workers arrive. Other worker is done, and is sent to connect even more silks to arbela, and help in the building of the south-north road.
1225: Spearman complete in antioch. New spearman started. Civil unrest in pasargadae, some people think the colossus is blocking out the sun! Since there was a population increase there, i set the new citizen to be a entertainer that should quell the unrest. All workers begin construction of the roads.
1200: Spearman completed in pasargadae. He should help in preventing future unrests. Another spearman underway.
1175: One tile of road complete. Workers will continue construction of the north-south road
1150: Persepolis completes its granary. 2 workers start wrapping up the north-south road. Since arbela is going to take forever to build the pyramids, i change it to granary, but not all is lost, ive set persepolis to build them now! (even if arbela had a head start, its still faster for persepolis)
1125: Pasargadae builds spearman. More on the way. Arbela builds granary. Starts spearman. Sent worker to tile north of antioch.
1100: North-south road complete, the entire civ is connected now! All workers sent to tile north of antioch. Except for one, who is being sent to susa to get the last of those silks for us.
1075: Scratch that on workers to antioch, all workers to susa! Some will mine the dear tile there, some will work on silk roads.
1050: Pasargadae build spearman. Begins work on barracks. Susa finishes barracks, begins spearmen. All workers start work on the roads/mines at susa.
1025: AHH! Unrest in persepolis. Converted one laborer into entertainer. Antioch finishes spearman, starts developing walls.
1000: Arbela finishes spearman, starts building walls. Umm... mine at susa completed. The people are now mining for dear! (wait, that doesnt make sense...). Since i dont know what to do with these workers, im randomaly sending them to persepolis. might cut down a unused forest tile or something Speaking of persepolis, its unrest is over, but at the cost of food shortage

-1 food per turn (glad i built the granary?)
975 BC: Road to silks completed. Sending that worker to other silk tile, that way we'll have the road built when susa gets a border increase.
950: Map making is finished! I have the scholars begin research on a new kind of warrior, and iron working in the process (Translation: Started iron working to build immortals)
925: Pasargadae finishes its barracks. Starts work on galley. Susa finishes spearmen starts work on galley. Production at antioch switched to galley.
900: Workers begin a road near persepolis. My dynasty comes to an end, for whatever reason. It will return!
Summarry: I did some technological research for us. Also got us our first wonder. Once those galleys are completed, we explore our immediate area. I also got us a buttload of spearmen
Also built a fair deal of connections (how many silks are circulating through the civ?!?!)
The only advice i can give is getting overseas territory. If galleys are incapable of doing this, we will need to build the great lighthouse.
Ok, *makes first attempt at posting picture*