The Sentinel
Chieftain
- Joined
- Nov 2, 2014
- Messages
- 27
So i had to restart my maya game 7 times because every single time an ai was so close to me that at least one side of my city would be blocked off for expansion by an ai. i even tried to make a huge map with only 5 ai civs and 8 city states three times and still i ended up with an ai only 9 tiles away from my capital on all three attempts. considering how much to ai enjoys expanding in the direction of the player i just know that he will end up taking a spot within 6 tiles from my capital.
i know that civ clusters are a thing with civ6 but with how much the maya have to rely on building up their cities in a cluster i would say they should really change it so that you do not end up with a neighbor that close every single time.
i dont mind having to fight the occasional early war for land, and if this happens once every few games than it would be oke, but on a huge map with only 5 ai civs and 8 city states i would expect to have at least some room to manouver with this civ about 1/2 of the games i play.
I was wondering if anyone else is experiencing this and what other peoples opinion is on this matter.
i know that civ clusters are a thing with civ6 but with how much the maya have to rely on building up their cities in a cluster i would say they should really change it so that you do not end up with a neighbor that close every single time.
i dont mind having to fight the occasional early war for land, and if this happens once every few games than it would be oke, but on a huge map with only 5 ai civs and 8 city states i would expect to have at least some room to manouver with this civ about 1/2 of the games i play.
I was wondering if anyone else is experiencing this and what other peoples opinion is on this matter.