Medeval Total War 2 or Empire:Total War

I hate ETW because the graphics are ugly, the siege battles idiotic, the new campaign map system stupid, the system buggy and God I hate how the borders are drawn. God I hate it so much....
 
Oh, and all those as well, the fact that the 'Americas' theater is just a bit of Eastern North America, Central America and a tiny bit of South America, the fact that you can't play as minor factions, and some other stuff.
 
Oh, and all those as well, the fact that the 'Americas' theater is just a bit of Eastern North America, Central America and a tiny bit of South America, the fact that you can't play as minor factions, and some other stuff.
all of which are essentially the same problems as were in RTW and M2TW
 
But in those 2, at least they weren't meant to be set there. Empire is meant to be set in the whole world, it doesn't even have the far east, if you don't count the trading theater in Indonesia.
 
Oh, and all those as well, the fact that the 'Americas' theater is just a bit of Eastern North America, Central America and a tiny bit of South America, the fact that you can't play as minor factions, and some other stuff.

And in Canada, you have the Colony near Newfoundland, and then NOTHING, for the whole stretch between the Atlantic Coast to the Hudson Bay Coast where you find one isolated fur-producing site.

Are one-province nations still stacked with a whole lot of troops that randomly attack their neighbours after the patches?
 
But in those 2, at least they weren't meant to be set there. Empire is meant to be set in the whole world, it doesn't even have the far east, if you don't count the trading theater in Indonesia.
no, but they omitted important areas of the map...Rome was particularly egregious here in screwing around in Mesopotamia and Iran and totally ignoring Central Asia and eastern Iran

both other games definitely were intended to have unplayable factions
 
Get Medieval II instead! Here's a list of Empire's pros (+) and cons (-):

+Massive, 3 Theater World (although crippled by small # of provinces - France being one province for instance)
+Many different nations to choose from (most of them sharing the same bland, cookie cutter format albeit)
+Naval Battles
+Open Ended Campaign
+New features such as governments, recruiting via generals (you don't need to recruit via a settlement all the time), improved economic system, a technology tree like in Civ (although most of the techs seemed more appropriate for a game that starts in the 17th century), a surrender option, revolutions, and a nation can't enter your territories without asking for military access or declaring war
+Nice unit animations, though somewhat unrealistic (melee combat feels like a one-on-one only affair, with other troops just looking by)

-AI (Campaign and Battle)
-Bugs (Half finished on release and I'm being kind)
-Mostly the same units for each faction, specially with non DLC rosters (excluding Native Americans, Ottomans, and Marathas)
-Same ships for each navy
-The game doesn't look good as Medieval II if not set on the highest settings; buildings really look butt ugly if you ask me when compared to Medieval II buildings, clone armies return (which doesn't feel right for non Western factions), 2D sprites look god awful (from trees to units)
-the worst sieges in the history of Total War (ladders were replaced by a system of your soldiers becoming Spiderman wannabes)
-atrocious pathfinding (I in fact won a battle because the entire enemy army was trying to pass between two buildings and their units got stuck there :mad:)
-the reinforcement system is a major step back from the Medieval II Kingdoms one (a nation can't have more than 20 units in the field, which means reinforcements can only enter if one or more of your units has been routed or destroyed)
-neat game features from previous games missing such as family trees, prisoners of war, the ability to type in any amount of money to spend during custom battle, missions, the option to loot or exterminate settlements, kings who can be assassinated, each settlement having its own tax rate (it's now each continent), etc
-cavalry are frustratingly weaker than they were historically
-unlimited ammo for artillery
-ugly and historically inaccurate looking Janissaries (non DLC)
-lack of variety in music
-no multiplayer chat lobby
-lack of immersion
-Doesn't feel polished (Wonder why)

On a side note there is currently no mod for Empire with the likes of Europa Barbarorum, Roma Surrectum, Rome: Total Realism, Broken Crescent, and Stainless Steel (Darthmod ain't as epic enough).

Even though Empire is in a better condition than it was when it was released, I find it almost impossible to play the game without a mod - and I was content with Medieval II vanilla for months on end.
 
I dunno, maybe I'm satisfied with less and am the least common denominator of the video game purchasing public. I liked Mass Effect 2 better than the first game, too. But I just don't really think that ETW was that much worse on release than M2TW, and certainly not unplayable. :dunno:
 
Yeah I am installing broken crescent now looks like fun hope i will get it to work with steam
 
Well, the ETW hate is mostly because of Steam, but the rest of the TW games are awesome (especially Shogun).

I've hardly had many problems with Steam. That is not the issue. Not even counting the lack of unit variety and bizarre siege battles, the main problem is the complete lack of artificial intelligence and balance. Play a campaign passively (i.e. don't expand very much), and tell me what round the Marathas (or occasionally the Mughals) take over the entire world.
 
Making Steam compulsory is stupid and pointless. At least make it just optional, that way, people who like it can use it, but people who hate it won't.
 
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