Don't get me wrong i really appreciate what's been done on this MegaMod , but if i want to play with Dutch civ, for instance, and leave out the lost wonders, i'd have to mod the mega mod! I have neither the time or the skills
Modswitcher will hopefully be able to drastically deminish the work needed in combining mods together! But it's not entirely mature yet -> WE NEED YOUR HELP!!!
This program could save HOURS of work better spent enjoying the game
tUnits.exe. I only have the Mega_mod_v1.rar. Do I have to download something else ??? How big is the file supposed to be ??
*edit* Ok, Nevermind
Another question : I´ve unpacked the rar to my Civ-Folder now. How can i play the Mod ??? I´ve the European version and i play with german language. Does it even work ???
Copy the folder Mega Mod v1 including the subfolders
to the mods installation folder
(example "C:/Program Files/Sid Meier´s Civilization 4/Mods")
of Civilization 4. Start the game and load the mod
Mega Mod v1 in the advanced options of the main menu.
(neulinge aufgepasst: der "Mega Mod v1" ordner darf nicht noch einen unterordner mit "Mega Mod v1" besitzen (womöglich zielordner beim entpacken), sondern muss den ordner assets beinhalten - ansonsten lädt der mod nicht)
V2 is coming later in the week, and is planned to include:
1. SuperCiv or CivArmy's Civilization Paks
2. BADRs Flags and Decals
3. Fix bugs encountered (Steel Mill Civlopedia/Text description, Rocket Artillery looking like catapults)
4. Some of my proposed custom tweaks, including a deviant from the "No Resource Screwage", Insert of a customized difficulty level between Prince and Monarch, and planned enhancement to the usage of permanent alliances, and warmongering.
Regards, I have been trying the mod in multiplayer, have the game installed in Spanish with the last version, but to few shifts appears in half of the screen and next to the name of the player "spanish" at the time the game desynchronized and every player plays in different shifts.
Hum, I cannot download version 1.1 from rapidshare... When I click on «Free», I don't get the download, but instead i get the hosting page (with the square where you can give the path to your file).
Edit: Well I finally got it. Just seems that rapid share was temporarly loeaded.
Thanks for using my mod! Though, I did find a bug in it last night. Artillery doesn't seem to properly upgrade to Rocket Artillery. I'll have to poke at it some more, as I could have sworn I had it working at one point. Also, I think Lost Units included a trebuchet, so how did you merge these? I haven't downloaded Lost Units, so I'm not sure of the stats of said Trebuchet in it, or does your mod just have two Trebuchets?
oh comeon rapidshire is a pain in the ass, couldnt someone upload it somewhere, its only 9½megs rite..?
it said it wanted a DOR number or somethin.. huh.. and lots of other things i dont like
BTW the mod gives me extra lag between turns and results in a nasty CTD in early game (epic huge pangaea 14 civs) on a machine that should be able to do it (1250MB Ram, 1800+AMD, gef6200 256MB Ram)
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