Well, ChrTh has done an excellent job analyzing our situation. Culturally speaking, everything is in place. As previously noted, I am going to merge our Great Merchant as a super specialist in Baghdad.
At this point, the game is all about diplomacy. Mainly staying out of any wars. We are pretty much in a situation we must must give in to all demands. Since we are the tech laggard, there probably won't be any tech demands. We do have almost 600 gold in the bank, so I am going to start spending it before some civ comes asking for it. War declarations, of course, will be declined. Demands to stop trading will have to be evaluated on a case-by-case basis. This will be difficult since both Germany and Greece are at war at the moment.
The diplomatic situation currently looks like this:
Alexander (Pleased) +5 -- third largest army after taking some losses
Bismark (Pleased) +3 -- fifth largest army
Qin (Pleased) +5 -- by far the largest army
Tokugawa (Annoyed) -1 -- second largest army
Washington (Cautious) +2 -- fourth largest army
130 Turns Left!
Turn 0 - 1880AD: I bump the research slider up to 20%, leaving the culture slider at 80%. We are now spending gold at -67gpt. Steel is due in 15 turns.
Kufah has only 1 hammer available for its wealth build. Since you need 2 hammers to produce 1 coin, I remove wealth from the queue. The city resumes work on the Monastery that was left in the queue.
IBT: The war horns sound as Qin declares war on Alexander.
Turn 1 - 1882AD: Mecca completes a Grenadier and starts training another one. Basra completes its Courthouse and resumes work on its previously queued Library.
Turn 2 - 1884AD: Najran completes its University and starts Grenadier training.
Meanwhile, our Great Merchant arrives in Baghdad and joins the city population. The city will grow next turn.
Turn 3 - 1886AD: Mecca completes a Grenadier and starts training another one.
IBT: Bismarks asks that we join in the war against Greece. After declining, he is still pleased with us. Meanwhile, Tokugawa has declared war on Alexander.
Turn 4 - 1888AD:
IBT: Alex wants to trade wine for fish. I decline.
Turn 5 - 1890AD: Mecca completes a Grenadier and starts training another one. Saxon completes its Grocer and starts training a Grenadier. Basra completes its Library and also starts Grenadier training. We've now got 4 cities producing troops.
Turn 6 - 1892AD:
Turn 7 - 1894AD: Mecca completes a Grenadier and starts training another one.
Turn 8 - 1896AD: Najran completes a Grenadier and starts training another one.
Turn 9 - 1898AD: Mecca completes a Grenadier and starts training another one.
At this point, I've spent all of our money. With only 5 turns left to get the Steel research completed, I am forced to turn the research slider back off. I then cut a deal with Tokugawa to sell him our spare gold for 14gpt.
Turn 10 - 1900AD: Kufah completes the Jewish Monastery. Since a windmill was recently erected, the wealth production will now generate 1 coin. Saxon completes a Grenadier and starts training another one.
120 Turns Left!
Our culture picture after 10 turns:
And our troop counts:
We're still in last place on troops. We've got about 1/3rd the army that Qin currently has. And, our army is a little more than half the size of the rival average army. Unfortunately, we can only build about 20 more troops before we run out of money to support them. We may want to save those for Cannon. We are going to need a lot of Cannons, especially on coastal cities, if we end up fighting a war.