Ichabod
Gaucho
I think AH -> Mining is kind of obvious in this start, but going pottery after that can be potentialy dangerous. I think BW should be considered too. I think we can handle the barbs with quechuas for a long time, if we do a good job with spawnbusting and choosing tiles to defend against archers and warriors and maybe AH will reveal horses in our BFC.
But BW isn't important only for revealing copper. It gives us the two ways of rushing production in the early game, chopping and whipping. From what I see in kossin's DR series, to expand your empire in a way that can keep it competitive against deity AIs we'll need to use these methods. Delaying BW for pottery would help our economy because of the fast cottages in the capital, but it'll harm the economy because it can lead to underexpansion.
So I think we should wait to see our position regarding our opponents first. If we have an easily blockable peninsula, then we can go pottery, but i'll advise against it if that's not the case.
I agree with stochastic plans regarding exploration. Following the river choosing tiles with bonus defense.
I agree with the improvements too. Pigs > Grass Hill > Farm FP. The capital should be our worker/settler pump in the early game. So it should work the best hammer/food tles for a while. We'll catch up fast with commerce, since financial riverside cottages are very good.
Mike could play until AH is done, exploring the surroundings and seeing if we meet anyone already.
But BW isn't important only for revealing copper. It gives us the two ways of rushing production in the early game, chopping and whipping. From what I see in kossin's DR series, to expand your empire in a way that can keep it competitive against deity AIs we'll need to use these methods. Delaying BW for pottery would help our economy because of the fast cottages in the capital, but it'll harm the economy because it can lead to underexpansion.
So I think we should wait to see our position regarding our opponents first. If we have an easily blockable peninsula, then we can go pottery, but i'll advise against it if that's not the case.
I agree with stochastic plans regarding exploration. Following the river choosing tiles with bonus defense.
I agree with the improvements too. Pigs > Grass Hill > Farm FP. The capital should be our worker/settler pump in the early game. So it should work the best hammer/food tles for a while. We'll catch up fast with commerce, since financial riverside cottages are very good.
Mike could play until AH is done, exploring the surroundings and seeing if we meet anyone already.